Rust Player Stats
Live UTC 89,289 playing

Online 168.100.161.153:28036 checked 2h ago

weave

moddedoxide
Players now0
Slots5
Full0%
7-day average0peak 4
Rank#5,602top 25%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join Website

By the numbersMatch stats

against its 5 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak4
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps5
average over 48 hours; 60 or more is smooth
Standingtop 25%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

0246820:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.6 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 14:05 UTC23d ago 1 – running 0
Wed 23 Sep, 23:34 UTC34d ago 0 – 11.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is weave online, and how reliable is it?

Right now weave is online. About 22 days 23 hours ago is when it restarted, judging by its reported uptime. 168 of 168 hours were up over the last 7 full days, 100% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does weave run smoothly?

Averaging 5 server fps across the last 48 hours, it held a floor of 5. Buildings, deployables and everything else in the world pushed the entity count to 16,360. 4,711 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is weave on?

On Linux, weave runs Rust network protocol 2634 and build 166652. Steam updates your game for you, but the protocol has to match to join.

Where is weave located?

Nothing on weave states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 168.100.161.153:28036.

Server tags

What do the server tags on weave mean?

The game's server browser reads these tags from weave: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): The cap is 5 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): To join, your game has to run protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include weave?

You will find weave on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on weave?

The procedural map on weave is size 2,000, generated by the game from seed 159905702. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on weave?

Nothing in the name of weave states a gather rate. Up to 8 players to a group, which is the default. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. Anti-cheat is on: VAC.

Player counts

How full is weave right now?

The board shows weave at 0 players, with 5 slots in total. Averaged across seven days: 0 players. The high point: 4.

Where does weave sit in the rankings?

Ranked #5,602 on seven-day player hours, weave is in the top 25% of all ranked servers.

Wipe timing

What is the wipe schedule on weave?

The record holds too few of weave's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 23 days 5 hours ago is when its current world was made.

What does wipe day look like on weave?

The average busiest point of its recent wipes was 0 players. The crowd reached its peak 22 hours after the latest wipe.

Connect

How do I join weave?

Press F1 in Rust, bring up the console and enter client.connect 168.100.161.153:28036. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://discord.com/invite/aimcone.

GlossaryServer tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp5
Max players The cap is 5 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol To join, your game has to run protocol 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.