Offline 168.100.162.13:29015 checked 4d ago
Stillwater Testing
By the numbersMatch stats
against its 40 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 00:30 UTC12d ago | 2 | – | running | 0 |
| Mon 5 Oct, 18:31 UTC23d ago | 3 | halved by day 7 | 11.2 days | 2 |
| Thu 1 Oct, 15:42 UTC27d ago | 1 | held half | 4.1 days | 0 |
| Thu 1 Oct, 06:00 UTC28d ago | 2 | – | 0.4 days | 0 |
| Mon 28 Sep, 17:57 UTC30d ago | 2 | halved by day 1 | 2.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Stillwater Testing online, and how reliable is it?
Stillwater Testing sits offline; 4 days 9 hours ago is when it was last seen. 42% of the time over the last 7 full days, which is 71 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.
Which Rust version is Stillwater Testing on?
Linux carries Rust network protocol 2634 and build 167781 at Stillwater Testing. Steam updates your game for you, but the protocol has to match to join.
Where is Stillwater Testing located?
Nothing on Stillwater Testing states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 168.100.162.13:29015.
Lists and filters
What do the server tags on Stillwater Testing mean?
gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 slots; ts30 (Group limit): No more than 30 to a team; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins are the tags Stillwater Testing publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Who runs Stillwater Testing?
You can see a stillwatershores.org hostname on Stillwater Testing, and on 1 other server we track, so one operator probably runs them all.
Which Rust Player Stats lists and filters include Stillwater Testing?
The Rust Player Stats lists that include Stillwater Testing are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which map is running on Stillwater Testing?
Stillwater Testing runs a game-generated procedural map: size 5,000, seed 1383972055. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: Custom Map.
What are the rules and settings on Stillwater Testing?
The name of Stillwater Testing does not say what the gather rate is. A group holds 30 players at most. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Carbon. The word it uses is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. Anti-cheat is on: VAC.
Population
How full is Stillwater Testing right now?
Last seen 4 days 9 hours ago, Stillwater Testing is offline right now. The seven-day average for this server is 0 players.
Where does Stillwater Testing sit in the rankings?
Player hours over seven days place Stillwater Testing at #15,339, among the top 69% of ranked servers.
Wipe days
What is the wipe schedule on Stillwater Testing?
There is no next wipe to predict for Stillwater Testing, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 12 days 7 hours ago, its current world was made.
What does wipe day look like on Stillwater Testing?
At their busiest, its recent wipes drew 2 players on average. 2 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. It fell below half by day 4 when it didn't hold.
How to join
How do I join Stillwater Testing?
In the Rust console (F1) type client.connect 168.100.162.13:29015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp40,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167781,ts30
Game
gmrust
mp40
ts30
v2634
cs167781
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.