Rust Player Stats
Live UTC 34,939 playing

Offline 168.100.162.92:29015 checked 24d ago

Live Map Preview | Quad

moddedoxide
Players now1
Slots100
Full1%
7-day average0peak –
Rank#14,625top 65%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now1
1% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 65%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct7 Oct9 Oct11 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:01 UTC27d ago 1 – running 0
Thu 1 Oct, 05:01 UTC27d ago 1 – 0.3 days 0
Wed 30 Sep, 21:01 UTC28d ago 1 – 0.3 days 1
Wed 30 Sep, 13:01 UTC28d ago 1 – 0.3 days 0
Wed 30 Sep, 05:01 UTC28d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Live Map Preview | Quad online, and how reliable is it?

Offline right now, with a last sighting 24 days 6 hours ago: Live Map Preview | Quad. The last 7 full days put it at 0 of 168 hours up, 0% uptime. On 29 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is Live Map Preview | Quad on?

Rust network protocol 2634 and build 166655 on Linux: that is the setup at Live Map Preview | Quad. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Live Map Preview | Quad located?

No region is published by Live Map Preview | Quad. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 168.100.162.92:29015.

Tags

What do the server tags on Live Map Preview | Quad mean?

The game's server browser reads these tags from Live Map Preview | Quad: gmrust (Game mode): Rust survival as standard; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs166655 (Build): Build number: 166655; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Live Map Preview | Quad?

These Rust Player Stats lists take Live Map Preview | Quad: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on Live Map Preview | Quad?

Live Map Preview | Quad runs a game-generated procedural map: size 4,000, seed 1699589170. You can look at it on RustMaps from this page, since size and seed give the same map. Its map is called Custom Map.

What are the rules and settings on Live Map Preview | Quad?

The name of Live Map Preview | Quad does not say what the gather rate is. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: VAC.

Player counts

What is the population on Live Map Preview | Quad at the moment?

Down at the moment, Live Map Preview | Quad was last seen 24 days 6 hours ago.

Where does Live Map Preview | Quad sit in the rankings?

Player hours over seven days place Live Map Preview | Quad at #14,625, among the top 65% of ranked servers.

Wipe days

What is the wipe schedule on Live Map Preview | Quad?

No next wipe can be predicted for Live Map Preview | Quad, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 27 days 14 hours ago is when its current world was made.

What does wipe day look like on Live Map Preview | Quad?

1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 13 hours after the latest wipe.

Joining the server

How do I join Live Map Preview | Quad?

Console route: F1 in Rust, then client.connect 168.100.162.92:29015. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://discord.com/invite/GyWgwdnY6g.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166655,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp100
Max players Slot count: 100.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs166655
Build Build number: 166655.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.