Rust Player Stats
Live UTC 31,131 playing

Online 170.23.121.176:25565 checked 11m ago

Tex Private

moddedoxide
Players now0
Slots500
Full0%
7-day average0peak –
Rank#15,351top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 500 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps228
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:16 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Tex Private online, and how reliable is it?

The lights are on at Tex Private: online as you read this. Going by the uptime it reports, the last restart came about 9 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Does Tex Private run smoothly?

Averaging 228 server fps across the last 48 hours, it held a floor of 186. Buildings, deployables and everything else in the world pushed the entity count to 44,789. The memory ceiling was 1,894 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Tex Private on?

On Linux, Tex Private runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Tex Private located?

No region is published by Tex Private. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 170.23.121.176:25565.

Server tags

What do the server tags on Tex Private mean?

gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): It holds 500 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags Tex Private publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Tex Private?

The Rust Player Stats lists that include Tex Private are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on Tex Private?

The procedural map on Tex Private is size 3,000, generated by the game from seed 8659372. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Tex Private?

Nothing in the name of Tex Private states a gather rate. Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is Tex Private right now?

The board shows Tex Private at 0 players, with 500 slots in total. The seven-day average for this server is 0 players.

Where does Tex Private sit in the rankings?

Ranked #15,351 on seven-day player hours, Tex Private is in the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on Tex Private?

The rhythm of Tex Private's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 25 days 11 hours ago, its current world was made.

What does wipe day look like on Tex Private?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join Tex Private?

Console route: F1 in Rust, then client.connect 170.23.121.176:25565. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp500
Max players It holds 500 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.