Offline 171.225.248.104:28015 checked 23d ago
RustProject DEV
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 13:41 UTC24d ago | 1 | – | running | 1 |
| Thu 1 Oct, 19:18 UTC FW27d ago | 1 | held half | 2.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is RustProject DEV online, and how reliable is it?
RustProject DEV sits offline; 23 days 9 hours ago is when it was last seen. 0% of the time over the last 7 full days, which is 0 of 168 hours up. Rust Player Stats logged it for the first time on 28 September 2026.
Which Rust version is RustProject DEV on?
Rust network protocol 2634 and build 166494 on Windows: that is the setup at RustProject DEV. To get in, your game needs the same protocol; Steam handles the update.
Where is RustProject DEV located?
There is no region published on RustProject DEV. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 171.225.248.104:28015.
Lists and filters
What do the server tags on RustProject DEV mean?
Tags published by RustProject DEV and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework here. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include RustProject DEV?
These Rust Player Stats lists take RustProject DEV: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
Which map is running on RustProject DEV?
The game generates the procedural map on RustProject DEV.
What are the rules and settings on RustProject DEV?
No gather rate appears in the name of RustProject DEV. Groups top out at 8 players, the default for the game. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Carbon. VAC is on, so Valve's anti-cheat is watching.
Player counts
How full is RustProject DEV right now?
The board shows RustProject DEV offline, last seen 23 days 9 hours ago.
Where does RustProject DEV sit in the rankings?
The last seven days put RustProject DEV at #13,809 on player hours: top 61% of all ranked servers.
Wipe timing
What is the wipe schedule on RustProject DEV?
To tell its rhythm, more of RustProject DEV's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 24 days 7 hours ago is when its current world was made.
What does wipe day look like on RustProject DEV?
1 players on average is what its recent wipes drew at their busiest. 2 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
Joining the server
How do I join RustProject DEV?
Press F1 in Rust, bring up the console and enter client.connect 171.225.248.104:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.