Offline 171.229.218.49:28015 checked 1d ago
Rust Custom Map Test
By the numbersMatch stats
against its 3 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:47 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Rust Custom Map Test online, and how reliable is it?
Rust Custom Map Test sits offline; 37 hours ago is when it was last seen. About 57 minutes ago is when it restarted, judging by its reported uptime. The board reads 0 hours up out of 24 across 1 day: 0%. On 27 October 2026, Rust Player Stats saw it for the first time.
Does Rust Custom Map Test run smoothly?
Averaging 196 server fps across the last 48 hours, it held a floor of 196. Buildings, deployables and everything else in the world pushed the entity count to 84,465. 1,493 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is Rust Custom Map Test on?
On Windows, Rust Custom Map Test runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.
Where is Rust Custom Map Test located?
No region is published by Rust Custom Map Test. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 171.229.218.49:28015 is the address.
Server tags
What do the server tags on Rust Custom Map Test mean?
gmrust (Game mode): The standard Rust survival rules apply here; mp3 (Max players): The cap is 3 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags Rust Custom Map Test publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include Rust Custom Map Test?
The Rust Player Stats lists that include Rust Custom Map Test are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
Which map is running on Rust Custom Map Test?
Size 3,800, seed 1337: that is the procedural map Rust Custom Map Test runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map. Read the map name off the board: Custom Map.
What are the rules and settings on Rust Custom Map Test?
The name of Rust Custom Map Test does not say what the gather rate is. Up to 8 players to a group, which is the default. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Anti-cheat is on: VAC.
Player counts
How full is Rust Custom Map Test right now?
Last seen 37 hours ago, Rust Custom Map Test is offline right now. Seven days back gives an average of 1 players and a peak of 2. Peak traffic in the last 48 hours landed at 16:00 UTC, averaging 2 players.
Where does Rust Custom Map Test sit in the rankings?
Ranked #11,180 on seven-day player hours, Rust Custom Map Test is in the top 50% of all ranked servers.
Wipe days
What is the wipe schedule on Rust Custom Map Test?
To tell its rhythm, more of Rust Custom Map Test's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 38 hours ago, its current world was made.
Connect
How do I join Rust Custom Map Test?
Press F1 in Rust, bring up the console and enter client.connect 171.229.218.49:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp3
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.