Rust Player Stats
Live UTC 57,218 playing

Offline 172.105.105.17:28015 checked 9d ago

Carbon Plugin Dev

moddedcarbon
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,306top 70%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct6 Oct11 Oct17 Oct22 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctWed 14 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 05:00 UTC10d ago 0 – running 0
Wed 14 Oct, 05:44 UTC15d ago 0 – 5 days 0
Fri 2 Oct, 18:56 UTC26d ago 0 – 11.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Carbon Plugin Dev online, and how reliable is it?

Down at the moment, Carbon Plugin Dev was last seen 9 days 17 hours ago. 0% of the time over the last 7 full days, which is 0 of 168 hours up. On 2 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is Carbon Plugin Dev on?

Rust network protocol 2634 and build 167781 on Linux: that is the setup at Carbon Plugin Dev. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Carbon Plugin Dev located?

Nothing on Carbon Plugin Dev states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 172.105.105.17:28015 is the address.

Lists and filters

What do the server tags on Carbon Plugin Dev mean?

Tags published by Carbon Plugin Dev and picked up by the in-game browser: gmvanilla (Game mode): It's vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Carbon Plugin Dev?

These Rust Player Stats lists take Carbon Plugin Dev: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on Carbon Plugin Dev?

Carbon Plugin Dev runs a map the game generates: procedural.

What are the rules and settings on Carbon Plugin Dev?

Nothing in the name of Carbon Plugin Dev states a gather rate. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Carbon. VAC is on, so Valve's anti-cheat is watching.

Population

How full is Carbon Plugin Dev right now?

Last seen 9 days 17 hours ago, Carbon Plugin Dev is offline right now.

Where does Carbon Plugin Dev sit in the rankings?

Player hours over seven days place Carbon Plugin Dev at #15,306, among the top 70% of ranked servers.

Wipe days

What is the wipe schedule on Carbon Plugin Dev?

There is no next wipe to predict for Carbon Plugin Dev, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 10 days 5 hours ago.

What does wipe day look like on Carbon Plugin Dev?

0 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join Carbon Plugin Dev?

Console route: F1 in Rust, then client.connect 172.105.105.17:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode It's vanilla survival.
mp10
Max players It holds 10 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs167781
Build The game build here is 167781.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.