Rust Player Stats
Live UTC 77,657 playing

Online 172.240.123.100:25602 checked 9m ago

The Playground | Experimental Mods & Testing

moddedoxide
Players now0
Slots40
Full0%
7-day average0peak 3
Rank#5,106top 23%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join Website

By the numbersMatch stats

against its 40 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps63
average over 48 hours; 60 or more is smooth
Standingtop 23%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75115:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

FitnessServer performance

025507510015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctSat 17 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 15:04 UTC4d ago 3 – running 0
Sat 17 Oct, 16:51 UTC11d ago 1 halved by day 1 6.9 days 0
Fri 16 Oct, 20:54 UTC12d ago 1 – 0.8 days 0
Sun 4 Oct, 15:36 UTC24d ago 1 halved by day 2 12.2 days 0
Thu 1 Oct, 17:45 UTC FW27d ago 2 halved by day 1 2.9 days 1
Tue 29 Sep, 19:21 UTC29d ago 2 – 1.9 days 0
Sat 19 Sep, 18:57 UTC39d ago 2 halved by day 1 10 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is The Playground | Experimental Mods & Testing online, and how reliable is it?

Right now The Playground | Experimental Mods & Testing is online. The reported uptime puts the last restart at roughly 9 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does The Playground | Experimental Mods & Testing run smoothly?

Averaging 63 server fps across the last 48 hours, it held a floor of 25. Its entity count reached 151,610: buildings, deployables and the rest of the world. Memory use reached 4,898 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is The Playground | Experimental Mods & Testing on?

On Linux, The Playground | Experimental Mods & Testing runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is The Playground | Experimental Mods & Testing located?

Nothing on The Playground | Experimental Mods & Testing states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 172.240.123.100:25602 is the address.

Server tags

What do the server tags on The Playground | Experimental Mods & Testing mean?

gmrust (Game mode): Rust survival as standard; mp40 (Max players): It holds 40 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags The Playground | Experimental Mods & Testing publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include The Playground | Experimental Mods & Testing?

You will find The Playground | Experimental Mods & Testing on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server rules

Which map is running on The Playground | Experimental Mods & Testing?

Size 4,500, seed 1337: that is the procedural map The Playground | Experimental Mods & Testing runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: Custom Map.

What are the rules and settings on The Playground | Experimental Mods & Testing?

The name of The Playground | Experimental Mods & Testing does not say what the gather rate is. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. Anti-cheat is on: VAC.

Live counts

How full is The Playground | Experimental Mods & Testing right now?

Out of 40 slots, 0 are taken on The Playground | Experimental Mods & Testing at this moment. Averaged across seven days: 0 players. The high point: 3. The busiest stretch of the last 48 hours came at 23:00 UTC, averaging 0 players.

Where does The Playground | Experimental Mods & Testing sit in the rankings?

Player hours over seven days place The Playground | Experimental Mods & Testing at #5,106, among the top 23% of ranked servers.

Wipe timing

What is the wipe schedule on The Playground | Experimental Mods & Testing?

No next wipe can be predicted for The Playground | Experimental Mods & Testing, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 4 days 23 hours ago.

What does wipe day look like on The Playground | Experimental Mods & Testing?

The average busiest point of its recent wipes was 2 players. 8 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1, it had fallen below half when it didn't hold.

Joining the server

How do I join The Playground | Experimental Mods & Testing?

Press F1 in Rust, bring up the console and enter client.connect 172.240.123.100:25602. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://mrga.craftingstore.net/.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp40
Max players It holds 40 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.