Rust Player Stats
Live UTC 44,769 playing

Online 173.17.20.188:28015 checked 9m ago

RustSServer

vanillamoddedoxide
Players now0
Slots10
Full0%
7-day average0peak 2
Rank#13,618top 61%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Standingtop 61%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSun 27 SepMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:28 UTC FW26d ago 3 – running 0
Sun 27 Sep, 20:58 UTC30d ago 3 halved by day 1 4 days 2
Mon 21 Sep, 00:45 UTC37d ago 1 held half 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is RustSServer online, and how reliable is it?

Online now, RustSServer is up. The last 7 full days put it at 80 of 168 hours up, 48% uptime. Rust Player Stats logged it for the first time on 20 September 2026.

Which Rust version is RustSServer on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at RustSServer. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is RustSServer located?

There is no region published on RustSServer. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 173.17.20.188:28015 is the address.

Lists and filters

What do the server tags on RustSServer mean?

gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags RustSServer publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include RustSServer?

These Rust Player Stats lists take RustSServer: Modded Rust servers, live. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on RustSServer?

A procedural map, generated by the game, is what RustSServer runs.

What are the rules and settings on RustSServer?

The name of RustSServer does not say what the gather rate is. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Its self-description is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. Anti-cheat is off: VAC.

Player counts

How full is RustSServer right now?

The board shows RustSServer at 0 players, with 10 slots in total. The seven-day average sits at 0 players; the peak reached 2.

Where does RustSServer sit in the rankings?

Ranked #13,618 on seven-day player hours, RustSServer is in the top 61% of all ranked servers.

Wipe schedule

What is the wipe schedule on RustSServer?

There is no next wipe to predict for RustSServer, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 26 days 3 hours ago is when its current world was made.

What does wipe day look like on RustSServer?

2 players on average is what its recent wipes drew at their busiest. 22 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 50% of its recent wipes. By day 1, it had fallen below half when it didn't hold.

Joining the server

How do I join RustSServer?

In the Rust console (F1) type client.connect 173.17.20.188:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players The cap is 10 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.