Online 173.234.31.2:28035 checked 1h ago
Chicago Chill No-Decay
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 8d 0h The force wipe · high confidence
Coming wipes
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:59 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Chicago Chill No-Decay online, and how reliable is it?
Online now, Chicago Chill No-Decay is up. About 7 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 168 of 168 hours up, 100% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.
Does Chicago Chill No-Decay run smoothly?
Averaging 107 server fps across the last 48 hours, it held a floor of 73. Up to 107,110 entities sat in the world, buildings and deployables included. 3,641 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is Chicago Chill No-Decay on?
On Windows, Chicago Chill No-Decay runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is Chicago Chill No-Decay located?
There is no region published on Chicago Chill No-Decay. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 173.234.31.2:28035.
Tags
What do the server tags on Chicago Chill No-Decay mean?
The game's server browser reads these tags from Chicago Chill No-Decay: gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): Slot count: 50; ts12 (Group limit): Teams cap at 12; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include Chicago Chill No-Decay?
These Rust Player Stats lists take Chicago Chill No-Decay: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is running on Chicago Chill No-Decay?
The procedural map on Chicago Chill No-Decay is size 4,250, generated by the game from seed 1583848389. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on Chicago Chill No-Decay?
The name of Chicago Chill No-Decay does not say what the gather rate is. Groups top out at 12 players. survival, gather, build, raid: the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Player counts
What is the population on Chicago Chill No-Decay at the moment?
0 of 50 slots are filled on Chicago Chill No-Decay right now. The seven-day average sits at 0 players; the peak reached 1.
Where does Chicago Chill No-Decay sit in the rankings?
Ranked #10,624 on seven-day player hours, Chicago Chill No-Decay is in the top 48% of all ranked servers.
Wipe days
What is the wipe schedule on Chicago Chill No-Decay?
The force wipe is the only wipe for Chicago Chill No-Decay, once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 27 days ago is when its current world was made.
What does wipe day look like on Chicago Chill No-Decay?
The average busiest point of its recent wipes was 3 players. 8 hours after the wipe, the crowd peaked on the latest wipe.
Connect
How do I join Chicago Chill No-Decay?
In the Rust console (F1) type client.connect 173.234.31.2:28035. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://logicservers.com/game-servers/rust is where its website lives.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts12,^o^z
Game
gmvanilla
mp50
ts12
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.