Online 174.90.53.108:28015 checked 6m ago
Deadman's Shore
By the numbersMatch stats
against its 150 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 01:18 UTC21d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Deadman's Shore online, and how reliable is it?
Online now, Deadman's Shore is up. The reported uptime puts the last restart at roughly 2 days 10 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 29 September 2026.
Does Deadman's Shore run smoothly?
The last 48 hours average out at 56 server fps; it never dropped below 33. Its entity count reached 183,490: buildings, deployables and the rest of the world. 6,990 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is Deadman's Shore on?
Rust network protocol 2634 and build 167781 on Windows: that is the setup at Deadman's Shore. Steam updates your game for you, but the protocol has to match to join.
Where is Deadman's Shore located?
There is no region published on Deadman's Shore. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 174.90.53.108:28015 is the address.
Server tags
What do the server tags on Deadman's Shore mean?
Tags published by Deadman's Shore and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp150 (Max players): The cap is 150 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include Deadman's Shore?
The Rust Player Stats lists that include Deadman's Shore are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server rules
Which map is running on Deadman's Shore?
The procedural map on Deadman's Shore is size 5,800, generated by the game from seed 1174934360. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on Deadman's Shore?
No gather rate appears in the name of Deadman's Shore. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Carbon. Anti-cheat is on: VAC.
Population
What is the population on Deadman's Shore at the moment?
Out of 150 slots, 0 are taken on Deadman's Shore at this moment. Averaged out across the past week, the count is 0 players.
Where does Deadman's Shore sit in the rankings?
Ranked #15,358 on seven-day player hours, Deadman's Shore is in the top 69% of all ranked servers.
Wipe days
What is the wipe schedule on Deadman's Shore?
The rhythm of Deadman's Shore's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 21 days 1 hours ago.
What does wipe day look like on Deadman's Shore?
The average busiest point of its recent wipes was 0 players. 0 hours after the wipe, the crowd peaked on the latest wipe.
Joining the server
How do I join Deadman's Shore?
In the Rust console (F1) type client.connect 174.90.53.108:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp150,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp150
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.