Rust Player Stats
Live UTC 39,744 playing

Offline 176.2.1.121:28015 checked 1d ago

Development Server

moddedcarbon
Players now0
Slots1
Full0%
7-day average0peak –
Rank#15,420top 69%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 1 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list1 of 48 hours
hours it answered in the last two days
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Development Server online, and how reliable is it?

Down at the moment, Development Server was last seen 34 hours ago. 0% for the last 1 day, with 0 of 24 hours actually up. Rust Player Stats logged it for the first time on 26 October 2026.

Which Rust version is Development Server on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at Development Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Development Server located?

No region is published by Development Server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 176.2.1.121:28015 is the address.

Tags

What do the server tags on Development Server mean?

gmrust (Game mode): Rust survival as standard; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins are the tags Development Server publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Development Server?

These Rust Player Stats lists take Development Server: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on Development Server?

The game generates the procedural map on Development Server.

What are the rules and settings on Development Server?

The name of Development Server does not say what the gather rate is. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Carbon plugins are running. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on Development Server at the moment?

The board shows Development Server offline, last seen 34 hours ago. The seven-day average for this server is 0 players.

Where does Development Server sit in the rankings?

Player hours over seven days place Development Server at #15,420, among the top 69% of ranked servers.

Wipe days

What is the wipe schedule on Development Server?

The record holds too few of Development Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 9 days 1 hours ago is when its current world was made.

How to join

How do I join Development Server?

Press F1 in Rust, bring up the console and enter client.connect 176.2.1.121:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival as standard.
mp1
Max players Slot count: 1.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.