Offline 176.2.188.143:28015 checked 4d ago
Development Server
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Development Server online, and how reliable is it?
Development Server sits offline; 4 days 18 hours ago is when it was last seen. The last 4 full days put it at 1 of 96 hours up, 1% uptime. On 23 October 2026, Rust Player Stats saw it for the first time.
Which Rust version is Development Server on?
On Windows, Development Server runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.
Where is Development Server located?
There is no region published on Development Server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 176.2.188.143:28015 is the address.
Lists and filters
What do the server tags on Development Server mean?
The game's server browser reads these tags from Development Server: gmrust (Game mode): Rust survival as standard; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Development Server?
The Rust Player Stats lists that include Development Server are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is running on Development Server?
The game generates the procedural map on Development Server.
What are the rules and settings on Development Server?
Nothing in the name of Development Server states a gather rate. Groups top out at 8 players, the default for the game. survival, gather, build, raid: the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are running. VAC is on, so Valve's anti-cheat is watching.
Player counts
How full is Development Server right now?
The board shows Development Server offline, last seen 4 days 18 hours ago. Averaged out across the past week, the count is 0 players.
Where does Development Server sit in the rankings?
Player hours over seven days place Development Server at #15,373, among the top 69% of ranked servers.
Wipe schedule
What is the wipe schedule on Development Server?
The record holds too few of Development Server's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 9 days 17 hours ago, its current world was made.
Connect
How do I join Development Server?
Console route: F1 in Rust, then client.connect 176.2.188.143:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.