Rust Player Stats
Live UTC 34,356 playing

Offline 176.212.177.34:28015 checked 18d ago

local test

moddedcarbon
Players now1
Slots2
Full50%
7-day average0peak –
Rank#13,621top 62%
Last wipe27d agono schedule published
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 2 slots
Players now1
50% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 62%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep28 Sep3 Oct7 Oct12 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 12h The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:35 UTC FW27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is local test online, and how reliable is it?

local test sits offline; 18 days 9 hours ago is when it was last seen. The last 7 full days put it at 0 of 168 hours up, 0% uptime. On 23 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is local test on?

On Windows, local test runs Rust network protocol 2634 and build 166494. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is local test located?

No region is published by local test. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 176.212.177.34:28015.

Lists and filters

What do the server tags on local test mean?

The game's server browser reads these tags from local test: gmrust (Game mode): The standard Rust survival rules apply here; mp2 (Max players): The cap is 2 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs166494 (Build): The game build here is 166494; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include local test?

You will find local test on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

Which map is running on local test?

local test runs a map the game generates: procedural.

What are the rules and settings on local test?

No gather rate appears in the name of local test. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Carbon. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is local test right now?

Last seen 18 days 9 hours ago, local test is offline right now.

Where does local test sit in the rankings?

The last seven days put local test at #13,621 on player hours: top 62% of all ranked servers.

Wipe days

What is the wipe schedule on local test?

With the force wipe, local test wipes once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 27 days 10 hours ago.

What does wipe day look like on local test?

The average busiest point of its recent wipes was 1 players. The crowd reached its peak 0 hours after the latest wipe.

Joining the server

How do I join local test?

Console route: F1 in Rust, then client.connect 176.212.177.34:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp2
Max players The cap is 2 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs166494
Build The game build here is 166494.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.