Rust Player Stats
Live UTC 52,161 playing

Offline 176.59.136.86:28015 checked 2d ago

Server_217_DevBlog

modded
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,396top 69%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Server_217_DevBlog online, and how reliable is it?

Server_217_DevBlog sits offline; 2 days 18 hours ago is when it was last seen. 0% of the time over the last 2 full days, which is 0 of 48 hours up. Rust Player Stats logged it for the first time on 25 October 2026.

Which Rust version is Server_217_DevBlog on?

On Windows, Server_217_DevBlog runs Rust network protocol 2183. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Server_217_DevBlog located?

Nothing on Server_217_DevBlog states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 176.59.136.86:28015 is the address.

Tags

What do the server tags on Server_217_DevBlog mean?

Tags published by Server_217_DevBlog and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp10 (Max players): It holds 10 slots; v2183 (Protocol): To join, your game has to run protocol 2183; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): Modded is its category: plugins or settings change how it plays; h5e7466bf (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Server_217_DevBlog?

These Rust Player Stats lists take Server_217_DevBlog: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Last wipe: In the last week.

Map and rules

Which map is running on Server_217_DevBlog?

Server_217_DevBlog runs a map the game generates: procedural.

What are the rules and settings on Server_217_DevBlog?

Nothing in the name of Server_217_DevBlog states a gather rate. No group limit is published. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Anti-cheat is off: VAC.

Population

What is the population on Server_217_DevBlog at the moment?

The board shows Server_217_DevBlog offline, last seen 2 days 18 hours ago. Averaged out across the past week, the count is 0 players.

Where does Server_217_DevBlog sit in the rankings?

Player hours over seven days place Server_217_DevBlog at #15,396, among the top 69% of ranked servers.

Wipe schedule

What is the wipe schedule on Server_217_DevBlog?

The rhythm of Server_217_DevBlog's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 4 days 2 hours ago is when its current world was made.

Joining the server

How do I join Server_217_DevBlog?

Console route: F1 in Rust, then client.connect 176.59.136.86:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Rust survival as standard.
mp10
Max players It holds 10 slots.
v2183
Protocol To join, your game has to run protocol 2183.

Mods and access

oxide
Oxide Oxide (uMod) provides the plugin framework here.
modded
Modded Modded is its category: plugins or settings change how it plays.

Other

h5e7466bf
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.
stok
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.