Rust Player Stats
Live UTC 63,580 playing

Offline 176.60.52.61:52013 checked 7d ago

RPV automatic local test

moddedoxide
Players now0
Slots1
Full0%
7-day average0peak –
Rank#15,351top 69%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 1 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is RPV automatic local test online, and how reliable is it?

RPV automatic local test sits offline; 7 days 18 hours ago is when it was last seen. 0 of 168 hours were up over the last 7 full days, 0% of the time. Rust Player Stats logged it for the first time on 22 October 2026.

Which Rust version is RPV automatic local test on?

Windows carries Rust network protocol 2634 and build 167781 at RPV automatic local test. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is RPV automatic local test located?

Nothing on RPV automatic local test states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 176.60.52.61:52013.

Lists and filters

What do the server tags on RPV automatic local test mean?

The game's server browser reads these tags from RPV automatic local test: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include RPV automatic local test?

The Rust Player Stats lists that include RPV automatic local test are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on RPV automatic local test?

A procedural map, generated by the game, is what RPV automatic local test runs.

What are the rules and settings on RPV automatic local test?

No gather rate appears in the name of RPV automatic local test. Groups top out at 8 players, the default for the game. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is RPV automatic local test right now?

The board shows RPV automatic local test offline, last seen 7 days 18 hours ago. The seven-day average for this server is 0 players.

Where does RPV automatic local test sit in the rankings?

The last seven days put RPV automatic local test at #15,351 on player hours: top 69% of all ranked servers.

Wipe days

What is the wipe schedule on RPV automatic local test?

The record holds too few of RPV automatic local test's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 7 days 18 hours ago is when its current world was made.

Connect

How do I join RPV automatic local test?

Console route: F1 in Rust, then client.connect 176.60.52.61:52013. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp1
Max players It holds 1 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol To join, your game has to run protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.