Rust Player Stats
Live UTC 42,938 playing

Offline 176.60.52.61:54301 checked 6d ago

RPV automatic local test

moddedoxide
Players now0
Slots1
Full0%
7-day average0peak –
Rank#15,338top 69%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 1 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is RPV automatic local test online, and how reliable is it?

Offline right now, with a last sighting 6 days 17 hours ago: RPV automatic local test. The last 6 full days put it at 0 of 144 hours up, 0% uptime. The first record Rust Player Stats has of it is 22 October 2026.

Which Rust version is RPV automatic local test on?

Rust network protocol 2634 and build 167781 on Windows: that is the setup at RPV automatic local test. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is RPV automatic local test located?

Nothing on RPV automatic local test states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 176.60.52.61:54301.

Lists and filters

What do the server tags on RPV automatic local test mean?

The game's server browser reads these tags from RPV automatic local test: gmrust (Game mode): The standard Rust survival rules apply here; mp1 (Max players): The cap is 1 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include RPV automatic local test?

The Rust Player Stats lists that include RPV automatic local test are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server rules

Which map is running on RPV automatic local test?

RPV automatic local test runs a map the game generates: procedural.

What are the rules and settings on RPV automatic local test?

The name of RPV automatic local test does not say what the gather rate is. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Anti-cheat is on: VAC.

Live counts

What is the population on RPV automatic local test at the moment?

Down at the moment, RPV automatic local test was last seen 6 days 17 hours ago. The seven-day average for this server is 0 players.

Where does RPV automatic local test sit in the rankings?

The last seven days put RPV automatic local test at #15,338 on player hours: top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on RPV automatic local test?

The rhythm of RPV automatic local test's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 6 days 17 hours ago, its current world was made.

Joining the server

How do I join RPV automatic local test?

Console route: F1 in Rust, then client.connect 176.60.52.61:54301. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp1
Max players The cap is 1 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.