Rust Player Stats
Live UTC 73,926 playing

Offline 176.60.52.61:60773 checked 7d ago

RPV automatic local test

moddedoxide
Players now0
Slots1
Full0%
7-day average0peak –
Rank#15,318top 69%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 1 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is RPV automatic local test online, and how reliable is it?

Down at the moment, RPV automatic local test was last seen 7 days 1 hours ago. The last 6 full days put it at 0 of 144 hours up, 0% uptime. On 22 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is RPV automatic local test on?

On Windows, RPV automatic local test runs Rust network protocol 2634 and build 167781. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is RPV automatic local test located?

Nothing on RPV automatic local test states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 176.60.52.61:60773 is the address.

Lists and filters

What do the server tags on RPV automatic local test mean?

The game's server browser reads these tags from RPV automatic local test: gmrust (Game mode): The standard Rust survival rules apply here; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include RPV automatic local test?

You will find RPV automatic local test on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which map is running on RPV automatic local test?

RPV automatic local test runs a map the game generates: procedural.

What are the rules and settings on RPV automatic local test?

No gather rate appears in the name of RPV automatic local test. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on RPV automatic local test at the moment?

The board shows RPV automatic local test offline, last seen 7 days 1 hours ago. Averaged out across the past week, the count is 0 players.

Where does RPV automatic local test sit in the rankings?

The last seven days put RPV automatic local test at #15,318 on player hours: top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on RPV automatic local test?

The record holds too few of RPV automatic local test's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 7 days 1 hours ago is when its current world was made.

Connect

How do I join RPV automatic local test?

Console route: F1 in Rust, then client.connect 176.60.52.61:60773. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp1
Max players It holds 1 slots.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol To join, your game has to run protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.