Rust Player Stats
Live UTC 54,561 playing

Offline 176.60.53.169:28115 checked 16d ago

Rust Oxide Dev - Local

moddedoxide
Players now0
Slots2
Full0%
7-day average0peak –
Rank#15,398top 71%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 2 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Rust Oxide Dev - Local online, and how reliable is it?

Down at the moment, Rust Oxide Dev - Local was last seen 16 days 2 hours ago. The last 7 full days put it at 0 of 168 hours up, 0% uptime. On 12 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is Rust Oxide Dev - Local on?

Rust network protocol 2634 and build 167584 on Windows: that is the setup at Rust Oxide Dev - Local. Steam updates your game for you, but the protocol has to match to join.

Where is Rust Oxide Dev - Local located?

Nothing on Rust Oxide Dev - Local states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 176.60.53.169:28115.

Server tags

What do the server tags on Rust Oxide Dev - Local mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp2 (Max players): It holds 2 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): To join, your game has to run protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags Rust Oxide Dev - Local publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Rust Oxide Dev - Local?

The Rust Player Stats lists that include Rust Oxide Dev - Local are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which map is running on Rust Oxide Dev - Local?

Rust Oxide Dev - Local runs a map the game generates: procedural.

What are the rules and settings on Rust Oxide Dev - Local?

The name of Rust Oxide Dev - Local does not say what the gather rate is. Groups top out at 8 players, the default for the game. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is Rust Oxide Dev - Local right now?

Down at the moment, Rust Oxide Dev - Local was last seen 16 days 2 hours ago.

Where does Rust Oxide Dev - Local sit in the rankings?

Ranked #15,398 on seven-day player hours, Rust Oxide Dev - Local is in the top 71% of all ranked servers.

Wipe days

What is the wipe schedule on Rust Oxide Dev - Local?

The rhythm of Rust Oxide Dev - Local's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 21 days 21 hours ago, its current world was made.

Joining the server

How do I join Rust Oxide Dev - Local?

In the Rust console (F1) type client.connect 176.60.53.169:28115. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp2
Max players It holds 2 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol To join, your game has to run protocol 2634.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.