Rust Player Stats
Live UTC 52,558 playing

Offline 178.123.231.141:28145 checked 2d ago

AdminDeepCoverSnapshotLab

moddedoxide
Players now0
Slots8
Full0%
7-day average0peak –
Rank#15,335top 69%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 8 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is AdminDeepCoverSnapshotLab online, and how reliable is it?

Down at the moment, AdminDeepCoverSnapshotLab was last seen 2 days 20 hours ago. 0% of the time over the last 2 full days, which is 0 of 48 hours up. The first record Rust Player Stats has of it is 26 October 2026.

Which Rust version is AdminDeepCoverSnapshotLab on?

Windows carries Rust network protocol 2635 and build 168909 at AdminDeepCoverSnapshotLab. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is AdminDeepCoverSnapshotLab located?

There is no region published on AdminDeepCoverSnapshotLab. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 178.123.231.141:28145.

Lists and filters

What do the server tags on AdminDeepCoverSnapshotLab mean?

gmrust (Game mode): Rust survival as standard; mp8 (Max players): Slot count: 8; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags AdminDeepCoverSnapshotLab publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include AdminDeepCoverSnapshotLab?

These Rust Player Stats lists take AdminDeepCoverSnapshotLab: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules and settings

Which map is running on AdminDeepCoverSnapshotLab?

A procedural map, generated by the game, is what AdminDeepCoverSnapshotLab runs.

What are the rules and settings on AdminDeepCoverSnapshotLab?

The name of AdminDeepCoverSnapshotLab does not say what the gather rate is. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Anti-cheat is on: VAC.

Live counts

What is the population on AdminDeepCoverSnapshotLab at the moment?

Last seen 2 days 20 hours ago, AdminDeepCoverSnapshotLab is offline right now. Averaged out across the past week, the count is 0 players.

Where does AdminDeepCoverSnapshotLab sit in the rankings?

Player hours over seven days place AdminDeepCoverSnapshotLab at #15,335, among the top 69% of ranked servers.

Wipe timing

What is the wipe schedule on AdminDeepCoverSnapshotLab?

The record holds too few of AdminDeepCoverSnapshotLab's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 2 days 20 hours ago is when its current world was made.

How to join

How do I join AdminDeepCoverSnapshotLab?

Press F1 in Rust, bring up the console and enter client.connect 178.123.231.141:28145. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp8
Max players Slot count: 8.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.