Rust Player Stats
Live UTC 89,289 playing

Offline 178.136.46.166:28015 checked 13d ago

DeathTerror Cinematic Local

moddedoxide
Players now1
Slots1
Full100%
7-day average0peak –
Rank#11,442top 53%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 1 slots
Players now1
100% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 53%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctThu 24 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 14:15 UTC25d ago 1 – running 0
Thu 24 Sep, 11:32 UTC34d ago 1 held half 9.1 days 0
Sun 20 Sep, 22:48 UTC37d ago 1 – 3.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is DeathTerror Cinematic Local online, and how reliable is it?

Down at the moment, DeathTerror Cinematic Local was last seen 13 days 5 hours ago. 0 of 168 hours were up over the last 7 full days, 0% of the time. The first record Rust Player Stats has of it is 20 September 2026.

Which Rust version is DeathTerror Cinematic Local on?

On Windows, DeathTerror Cinematic Local runs Rust network protocol 2634 and build 166652. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is DeathTerror Cinematic Local located?

There is no region published on DeathTerror Cinematic Local. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 178.136.46.166:28015.

Server tags

What do the server tags on DeathTerror Cinematic Local mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): To join, your game has to run protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags DeathTerror Cinematic Local publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include DeathTerror Cinematic Local?

The Rust Player Stats lists that include DeathTerror Cinematic Local are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which map is running on DeathTerror Cinematic Local?

A procedural map, generated by the game, is what DeathTerror Cinematic Local runs.

What are the rules and settings on DeathTerror Cinematic Local?

The name of DeathTerror Cinematic Local does not say what the gather rate is. Groups top out at 8 players, the default for the game. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. Anti-cheat is on: VAC.

Live counts

How full is DeathTerror Cinematic Local right now?

Last seen 13 days 5 hours ago, DeathTerror Cinematic Local is offline right now.

Where does DeathTerror Cinematic Local sit in the rankings?

The last seven days put DeathTerror Cinematic Local at #11,442 on player hours: top 53% of all ranked servers.

Wipe timing

What is the wipe schedule on DeathTerror Cinematic Local?

No next wipe can be predicted for DeathTerror Cinematic Local, because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 25 days 4 hours ago.

What does wipe day look like on DeathTerror Cinematic Local?

1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

How to join

How do I join DeathTerror Cinematic Local?

Press F1 in Rust, bring up the console and enter client.connect 178.136.46.166:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp1
Max players It holds 1 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol To join, your game has to run protocol 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.