Rust Player Stats
Live UTC 76,262 playing

Offline 178.176.189.70:28015 checked 9d ago

ScoobyDooRUST

moddedoxide
Players now0
Slots5
Full0%
7-day average0peak –
Rank#15,275top 70%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 5 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct14 Oct17 Oct21 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 20:55 UTC15d ago 1 – running 0
Sun 11 Oct, 16:54 UTC16d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is ScoobyDooRUST online, and how reliable is it?

Down at the moment, ScoobyDooRUST was last seen 9 days 20 hours ago. 0% of the time over the last 7 full days, which is 0 of 168 hours up. The first record Rust Player Stats has of it is 6 October 2026.

Which Rust version is ScoobyDooRUST on?

Rust network protocol 2634 and build 167584 on Windows: that is the setup at ScoobyDooRUST. To get in, your game needs the same protocol; Steam handles the update.

Where is ScoobyDooRUST located?

There is no region published on ScoobyDooRUST. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 178.176.189.70:28015.

Tags

What do the server tags on ScoobyDooRUST mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167584 (Build): Build number: 167584; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags ScoobyDooRUST publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include ScoobyDooRUST?

The Rust Player Stats lists that include ScoobyDooRUST are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which map is running on ScoobyDooRUST?

ScoobyDooRUST runs a map the game generates: procedural.

What are the rules and settings on ScoobyDooRUST?

No gather rate appears in the name of ScoobyDooRUST. Up to 8 players to a group, which is the default. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. Anti-cheat is on: VAC.

Player counts

What is the population on ScoobyDooRUST at the moment?

The board shows ScoobyDooRUST offline, last seen 9 days 20 hours ago.

Where does ScoobyDooRUST sit in the rankings?

Player hours over seven days place ScoobyDooRUST at #15,275, among the top 70% of ranked servers.

Wipe days

What is the wipe schedule on ScoobyDooRUST?

The record holds too few of ScoobyDooRUST's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 15 days 16 hours ago.

What does wipe day look like on ScoobyDooRUST?

1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 1 hours after the latest wipe.

Connect

How do I join ScoobyDooRUST?

Console route: F1 in Rust, then client.connect 178.176.189.70:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp5
Max players It holds 5 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs167584
Build Build number: 167584.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.