Online 185.156.53.136:26271 checked 9m ago
OPEN TEST | IRON HAVEN | PvE
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 17:15 UTC21d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is OPEN TEST | IRON HAVEN | PvE online, and how reliable is it?
The lights are on at OPEN TEST | IRON HAVEN | PvE: online as you read this. The reported uptime puts the last restart at roughly 1 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 7 October 2026.
Does OPEN TEST | IRON HAVEN | PvE run smoothly?
58 server fps on average over 48 hours, and never under 42. Its entity count reached 88,610: buildings, deployables and the rest of the world. Memory use reached 2,905 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is OPEN TEST | IRON HAVEN | PvE on?
On Linux, OPEN TEST | IRON HAVEN | PvE runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.
Where is OPEN TEST | IRON HAVEN | PvE located?
Nothing on OPEN TEST | IRON HAVEN | PvE states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 185.156.53.136:26271.
Lists and filters
What do the server tags on OPEN TEST | IRON HAVEN | PvE mean?
gmrust (Game mode): Rust survival as standard; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags OPEN TEST | IRON HAVEN | PvE publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include OPEN TEST | IRON HAVEN | PvE?
These Rust Player Stats lists take OPEN TEST | IRON HAVEN | PvE: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is running on OPEN TEST | IRON HAVEN | PvE?
Size 4,000, seed 1337: that is the procedural map OPEN TEST | IRON HAVEN | PvE runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: Custom Map.
What are the rules and settings on OPEN TEST | IRON HAVEN | PvE?
No gather rate appears in the name of OPEN TEST | IRON HAVEN | PvE. Groups top out at 8 players, the default for the game. survival, build, gather and raid in the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Anti-cheat is on: VAC.
Live counts
How full is OPEN TEST | IRON HAVEN | PvE right now?
The board shows OPEN TEST | IRON HAVEN | PvE at 0 players, with 100 slots in total. Averaged out across the past week, the count is 0 players.
Where does OPEN TEST | IRON HAVEN | PvE sit in the rankings?
Player hours over seven days place OPEN TEST | IRON HAVEN | PvE at #15,351, among the top 69% of ranked servers.
Wipe days
What is the wipe schedule on OPEN TEST | IRON HAVEN | PvE?
The rhythm of OPEN TEST | IRON HAVEN | PvE's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 days 11 hours ago.
What does wipe day look like on OPEN TEST | IRON HAVEN | PvE?
The average busiest point of its recent wipes was 3 players. 4 hours after the wipe, the crowd peaked on the latest wipe.
Connect
How do I join OPEN TEST | IRON HAVEN | PvE?
Console route: F1 in Rust, then client.connect 185.156.53.136:26271. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.