Rust Player Stats
Live UTC 63,058 playing

Offline 185.175.93.132:28115 checked 40d ago

MAR Rust Test Baseline

moddedcarbon
Players now0
Slots4
Full0%
7-day average0peak –
Rank#15,405no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 4 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is MAR Rust Test Baseline online, and how reliable is it?

Offline right now, with a last sighting 40 days 8 hours ago: MAR Rust Test Baseline. The last 7 full days put it at 0 of 168 hours up, 0% uptime. On 16 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is MAR Rust Test Baseline on?

Windows carries Rust network protocol 2633 and build 163794 at MAR Rust Test Baseline. Steam updates your game for you, but the protocol has to match to join.

Where is MAR Rust Test Baseline located?

No region is published by MAR Rust Test Baseline. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 185.175.93.132:28115 is the address.

Tags

What do the server tags on MAR Rust Test Baseline mean?

The game's server browser reads these tags from MAR Rust Test Baseline: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): The cap is 4 slots; ts8 (Group limit): The default 8 per team applies here; v2633 (Protocol): Your game must be on protocol 2633 to get in; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include MAR Rust Test Baseline?

You will find MAR Rust Test Baseline on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

Which map is running on MAR Rust Test Baseline?

A procedural map, generated by the game, is what MAR Rust Test Baseline runs.

What are the rules and settings on MAR Rust Test Baseline?

Nothing in the name of MAR Rust Test Baseline states a gather rate. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Carbon. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on MAR Rust Test Baseline at the moment?

Down at the moment, MAR Rust Test Baseline was last seen 40 days 8 hours ago.

Where does MAR Rust Test Baseline sit in the rankings?

Ranked #15,405 on seven-day player hours, MAR Rust Test Baseline is in the top – of all ranked servers.

Wipe timing

What is the wipe schedule on MAR Rust Test Baseline?

The record holds too few of MAR Rust Test Baseline's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 43 days 8 hours ago.

How to join

How do I join MAR Rust Test Baseline?

Console route: F1 in Rust, then client.connect 185.175.93.132:28115. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp4
Max players The cap is 4 slots.
ts8
Group limit The default 8 per team applies here.
v2633
Protocol Your game must be on protocol 2633 to get in.
cs163794
Build Build number: 163794.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.