Rust Player Stats
Live UTC 98,401 playing

Offline 185.175.93.189:28115 checked 34d ago

MAR Rust Test Baseline

moddedcarbon
Players now0
Slots4
Full0%
7-day average0peak –
Rank#16,232top 71%
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 4 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is MAR Rust Test Baseline online, and how reliable is it?

MAR Rust Test Baseline sits offline; 34 days 9 hours ago is when it was last seen. The last 7 full days put it at 0 of 168 hours up, 0% uptime. On 24 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is MAR Rust Test Baseline on?

On Windows, MAR Rust Test Baseline runs Rust network protocol 2633 and build 163794. To get in, your game needs the same protocol; Steam handles the update.

Where is MAR Rust Test Baseline located?

Nothing on MAR Rust Test Baseline states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 185.175.93.189:28115.

Server tags

What do the server tags on MAR Rust Test Baseline mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp4 (Max players): Slot count: 4; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2633 (Protocol): Game protocol 2633: join only if your game matches that version; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins are the tags MAR Rust Test Baseline publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include MAR Rust Test Baseline?

The Rust Player Stats lists that include MAR Rust Test Baseline are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

Which map is running on MAR Rust Test Baseline?

The game generates the procedural map on MAR Rust Test Baseline.

What are the rules and settings on MAR Rust Test Baseline?

No gather rate appears in the name of MAR Rust Test Baseline. Groups top out at 8 players, the default for the game. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Carbon. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on MAR Rust Test Baseline at the moment?

Down at the moment, MAR Rust Test Baseline was last seen 34 days 9 hours ago.

Where does MAR Rust Test Baseline sit in the rankings?

Player hours over seven days place MAR Rust Test Baseline at #16,232, among the top 71% of ranked servers.

Wipe schedule

What is the wipe schedule on MAR Rust Test Baseline?

The record holds too few of MAR Rust Test Baseline's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 43 days 1 hours ago, its current world was made.

Connect

How do I join MAR Rust Test Baseline?

Console route: F1 in Rust, then client.connect 185.175.93.189:28115. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp4
Max players Slot count: 4.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2633
Protocol Game protocol 2633: join only if your game matches that version.
cs163794
Build Build number: 163794.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.