Rust Player Stats
Live UTC 95,949 playing

Online 185.185.56.59:28015 checked 13m ago

HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP

biweekly wipes moddedcarbonpvehardcore
Players now10
Slots50
Full20%
7-day average3peak 9
Rank#4,752top 21%
Last wipe12d agobiweekly schedule
Next wipe1d 21hThu 29 Oct, 16:29 UTC
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now10
20% of the slots taken
7-day average3
players on an average hour this week
7-day peak9
the fullest it got this week
48-hour peak9
the busiest hour of the last two days
On the list19 of 48 hours
hours it answered in the last two days
Server fps213
average over 48 hours; 60 or more is smooth
Standingtop 21%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
02.557.51023:0003:0006:0010:0013:0017:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040023:0003:0006:0010:0013:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
No rank history yet.

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Next wipeThursday 29 October, 16:29 UTCin 1d 21h Biweekly: 14 days after its last wipe

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP online, and how reliable is it?

Online now, HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is up. Going by the uptime it reports, the last restart came about 10 hours ago. The first record Rust Player Stats has of it is 26 October 2026.

Does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP run smoothly?

Averaging 213 server fps across the last 48 hours, it held a floor of 146. Up to 119,136 entities sat in the world, buildings and deployables included. 4,527 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. To get in, your game needs the same protocol; Steam handles the update.

Where is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP located?

There is no region published on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 185.185.56.59:28015 is the address.

Tags

What do the server tags on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP mean?

The game's server browser reads these tags from HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP: gmhardcore (Game mode): The mode is hardcore, harsher rules; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): Players don't fight each other here; the world does the killing; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

The Rust Player Stats lists that include HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP are: Modded Rust servers, live and Best Rust PvE servers (2026). Under the server list's filters it appears in: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10.

Server rules

Which map is running on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

Map size is 4,500 on the procedural map HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP runs, generated by the game. Its map is called Custom Map.

What are the rules and settings on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

No gather rate appears in the name of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. Groups top out at 8 players, the default for the game. It plays as hardcore, The toughest mode from Facepunch. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Carbon. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP at the moment?

The board shows HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP at 10 players, with 50 slots in total. Seven days back gives an average of 3 players and a peak of 9. Peak traffic in the last 48 hours landed at 17:00 UTC, averaging 8 players.

Where does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP sit in the rankings?

Ranked #4,752 on seven-day player hours, HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is in the top 21% of all ranked servers.

Wipe timing

What is the wipe schedule on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

The estimate for HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP's next wipe comes from biweekly: 14 days after its last wipe. Thursday 29 October at 16:29 UTC is when its next wipe is due. 12 days 2 hours ago, its current world was made. The wipe schedule in its tags is every two weeks.

How to join

How do I join HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

Console route: F1 in Rust, then client.connect 185.185.56.59:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^p,gmhardcore,cs168909,ts8

Game

gmhardcore
Game mode The mode is hardcore, harsher rules.
mp50
Max players The cap is 50 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.