Rust Player Stats
Live UTC 40,719 playing

Online 194.69.160.15:28103 checked 9m ago

Primal Earth PvE | Hardcore Progression | Rock to AK

biweekly wipes moddedcarbonpvehardcore
Players now0
Slots25
Full0%
7-day average4peak 14
Rank#1,584top 7%
Last wipe5d agobiweekly schedule
Next wipe6d 14hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 25 slots
Players now0
0% of the slots taken
7-day average4
players on an average hour this week
7-day peak14
the fullest it got this week
48-hour peak7
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps54
average over 48 hours; 60 or more is smooth
Standingtop 7%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0246805:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

FitnessServer performance

02040608005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 5 November, 19:00 UTCin 6d 14h The force wipe · high confidence

usual gap13.7 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 7

Coming wipes

  1. 6d 14hThu 5 Nov, 19:00 UTCFW
  2. 8d 4hSat 7 Nov, 09:08 UTC
  3. 22d 4hSat 21 Nov, 09:08 UTC
  4. 34d 14hThu 3 Dec, 19:00 UTCFW
  5. 36d 4hSat 5 Dec, 09:08 UTC

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 31 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 09:08 UTC5d ago 14 – running 1
Thu 15 Oct, 11:32 UTC14d ago 7 halved by day 7 8.9 days 0
Thu 1 Oct, 17:41 UTC FW28d ago 8 halved by day 9 13.7 days 0
Thu 17 Sep, 14:18 UTC42d ago 9 halved by day 6 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Primal Earth PvE | Hardcore Progression | Rock to AK online, and how reliable is it?

The lights are on at Primal Earth PvE | Hardcore Progression | Rock to AK: online as you read this. About 19 hours ago is when it restarted, judging by its reported uptime. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Primal Earth PvE | Hardcore Progression | Rock to AK run smoothly?

The last 48 hours average out at 54 server fps; it never dropped below 47. Its entity count reached 87,873: buildings, deployables and the rest of the world. The memory ceiling was 3,539 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Primal Earth PvE | Hardcore Progression | Rock to AK on?

Linux carries Rust network protocol 2635 and build 168909 at Primal Earth PvE | Hardcore Progression | Rock to AK. To get in, your game needs the same protocol; Steam handles the update.

Where is Primal Earth PvE | Hardcore Progression | Rock to AK located?

Its region code reads uk1, and no region is published by Primal Earth PvE | Hardcore Progression | Rock to AK. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 194.69.160.15:28103.

Server tags

What do the server tags on Primal Earth PvE | Hardcore Progression | Rock to AK mean?

The game's server browser reads these tags from Primal Earth PvE | Hardcore Progression | Rock to AK: gmrust (Game mode): The standard Rust survival rules apply here; mp25 (Max players): It holds 25 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $ruk1 (Region code): Region code: uk1; ^b (Biweekly): Wipes come fortnightly; ^h (Hardcore): Hardcore, Facepunch's mode: harsher survival with fewer helpers; ^p (PvE): Players don't fight each other here; the world does the killing; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Primal Earth PvE | Hardcore Progression | Rock to AK?

You will find Primal Earth PvE | Hardcore Progression | Rock to AK on the following Rust Player Stats lists: Modded Rust servers, live and Best Rust PvE servers (2026). These filters on the server list bring it up: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Map and rules

Which map is running on Primal Earth PvE | Hardcore Progression | Rock to AK?

Size 3,500, seed 538134383: that is the procedural map Primal Earth PvE | Hardcore Progression | Rock to AK runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: Custom Map.

What are the rules and settings on Primal Earth PvE | Hardcore Progression | Rock to AK?

Nothing in the name of Primal Earth PvE | Hardcore Progression | Rock to AK states a gather rate. Up to 8 players to a group, which is the default. hardcore, The hardest mode Facepunch runs. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Carbon. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on Primal Earth PvE | Hardcore Progression | Rock to AK at the moment?

The board shows Primal Earth PvE | Hardcore Progression | Rock to AK at 0 players, with 25 slots in total. The seven-day average sits at 4 players; the peak reached 14. It drew its biggest crowd of the last 48 hours at 17:00 UTC: 7 players on average.

Where does Primal Earth PvE | Hardcore Progression | Rock to AK sit in the rankings?

Player hours over seven days place Primal Earth PvE | Hardcore Progression | Rock to AK at #1,584, among the top 7% of ranked servers.

Wipe days

What is the wipe schedule on Primal Earth PvE | Hardcore Progression | Rock to AK?

The prediction follows its tag, because too few of Primal Earth PvE | Hardcore Progression | Rock to AK's wipes are on record to confirm its schedule. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 5 days 19 hours ago. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on Primal Earth PvE | Hardcore Progression | Rock to AK?

At their busiest, its recent wipes drew 10 players on average. The crowd reached its peak 31 hours after the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 7, it had fallen below half when it didn't hold.

Joining the server

How do I join Primal Earth PvE | Hardcore Progression | Rock to AK?

In the Rust console (F1) type client.connect 194.69.160.15:28103. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp25,ptrak,$ruk1,v2635,^z,^y,^b,^h,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp25
Max players It holds 25 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$ruk1
Region code Region code: uk1.

Wipe schedule

^b
Biweekly Wipes come fortnightly.

Difficulty

^h
Hardcore Hardcore, Facepunch's mode: harsher survival with fewer helpers.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.