Rust Player Stats
Live UTC 104,326 playing

Online 185.186.143.156:28015 checked 8m ago

zombie-test

moddedoxide
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,289top 69%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps218
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is zombie-test online, and how reliable is it?

Right now zombie-test is online. About 4 days 12 hours ago is when it restarted, judging by its reported uptime. 167 of 168 hours were up over the last 7 full days, 99% of the time. On 14 October 2026, Rust Player Stats saw it for the first time.

Does zombie-test run smoothly?

The last 48 hours average out at 218 server fps; it never dropped below 187. Its entity count reached 7,601: buildings, deployables and the rest of the world. Memory use reached 2,270 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is zombie-test on?

Linux carries Rust network protocol 2634 and build 167781 at zombie-test. Steam updates your game for you, but the protocol has to match to join.

Where is zombie-test located?

No region is published by zombie-test. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 185.186.143.156:28015 is the address.

Tags

What do the server tags on zombie-test mean?

Tags published by zombie-test and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include zombie-test?

The Rust Player Stats lists that include zombie-test are: Modded Rust servers, live and Rust servers with zombies. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on zombie-test?

zombie-test runs a game-generated procedural map: size 1,500, seed 4242. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on zombie-test?

Nothing in the name of zombie-test states a gather rate. The cap is 8 players per group, the game's default. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. Anti-cheat is on: VAC.

Population

What is the population on zombie-test at the moment?

The board shows zombie-test at 0 players, with 10 slots in total. The seven-day average for this server is 0 players.

Where does zombie-test sit in the rankings?

Player hours over seven days place zombie-test at #15,289, among the top 69% of ranked servers.

Wipe schedule

What is the wipe schedule on zombie-test?

The rhythm of zombie-test's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 15 days 10 hours ago, its current world was made.

How to join

How do I join zombie-test?

Press F1 in Rust, bring up the console and enter client.connect 185.186.143.156:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players The cap is 10 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs167781
Build The game build here is 167781.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.