Rust Player Stats
Live UTC 66,506 playing

Online EU 185.189.255.110:35300 checked 9m ago

CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea

2x duo weekly wipes vanillamoddedoxide
Players now2
Slots50
Full4%
7-day average12peak 40
Rank#881top 4% · #388 in EU
Last wipe1d agoweekly schedule
Next wipe8hFri 30 Oct, 08:06 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now2
4% of the slots taken
7-day average12
players on an average hour this week
7-day peak40
the fullest it got this week
48-hour peak39
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps473
average over 48 hours; 60 or more is smooth
Standingtop 4%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
01020304000:0009:0019:0004:0013:0022:00Wiped Wed 28 Oct, 08:59 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
020040060080000:0009:0019:0004:0013:0022:00Wiped Wed 28 Oct, 08:59 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 13% in EU, and #69 of the duo servers (top 16%). Ranked on player hours over the last seven days.

FixturesWipe schedule

a steady gap

Next wipeFriday 30 October, 08:06 UTCin 8h Every 47 hours · medium confidence

usual gap2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak40players, last three wipes
crowd held50%else halves by day 1

Coming wipes

  1. 8hFri 30 Oct, 08:06 UTC
  2. 2d 7hSun 1 Nov, 07:14 UTC
  3. 4d 6hTue 3 Nov, 06:21 UTC
  4. 6d 19hThu 5 Nov, 19:00 UTCFW
  5. 8d 4hSat 7 Nov, 04:36 UTC
  6. 10d 3hMon 9 Nov, 03:44 UTC
  7. 12d 3hWed 11 Nov, 02:51 UTC
  8. 14d 2hFri 13 Nov, 01:59 UTC

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctThu 22 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 33, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 08:59 UTC1d ago – – running 6
Mon 26 Oct, 10:09 UTC3d ago 33 – 2 days 9
Sat 24 Oct, 09:03 UTC5d ago 40 halved by day 1 2 days 13
Thu 22 Oct, 09:56 UTC7d ago 47 halved by day 1 2 days 9
Tue 20 Oct, 08:57 UTC9d ago 32 held half 2 days 5
Sun 18 Oct, 08:57 UTC11d ago 38 held half 2 days 8
Fri 16 Oct, 08:58 UTC13d ago 38 held half 2 days 11
Wed 14 Oct, 08:59 UTC15d ago 35 halved by day 1 2 days 5
Mon 12 Oct, 08:58 UTC17d ago 21 held half 2 days 7
Sat 10 Oct, 08:57 UTC19d ago 34+1 queue held half 2 days 10

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea online, and how reliable is it?

Right now CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is online. Going by the uptime it reports, the last restart came about 21 hours ago. 99% of the time over the last 7 full days, which is 166 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea run smoothly?

Averaging 473 server fps across the last 48 hours, it held a floor of 339. Up to 10,132 entities sat in the world, buildings and deployables included. Memory use reached 1,633 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea on?

Windows carries Rust network protocol 2635 and build 168909 at CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea located?

CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea gives Europe as its location, with the EU tag. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 185.189.255.110:35300.

Server tags

What do the server tags on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea mean?

The game's server browser reads these tags from CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts2 (Group limit): The team limit is 2; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^w (Weekly): A wipe every week; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^i (Battlefield): High rates and kits make for fast PvP; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; EU (Europe): In the server browser it sits under Europe. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

You will find CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea on the following Rust Player Stats lists: 2x Rust servers, Duo Rust servers, EU Rust servers, live, Modded Rust servers, live and Rust server list: battlefield. Searching the server list with these filters returns it: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Average players: 10+ on average.

Server rules

Which map is running on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

The procedural map on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is size 1,000, generated by the game from seed 495277566. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called CHOYKA MAPS.

What are the rules and settings on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

Gather rate for CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is 2x, straight from its name. A group holds 2 players at most (duo). It plays as battlefield, kits and high rates, fast PvP. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. The word it uses is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea at the moment?

Out of 50 slots, 2 are taken on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea at this moment. Averaged across seven days: 12 players. The high point: 40. The busiest stretch of the last 48 hours came at 14:00 UTC, averaging 34 players.

Where does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea sit in the rankings?

In Europe it is #388, and #881 on seven-day player hours, in the top 4% of all ranked servers: CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea. It is #69 among duo servers.

Wipe days

What is the wipe schedule on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

Lately, wipes on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea have come about every 2 days. Friday 30 October at 08:06 UTC is when its next wipe is due. 38 hours ago, its current world was made. A weekly wipe schedule is published in its tags.

What does wipe day look like on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

40 players on average is what its recent wipes drew at their busiest. 1 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. It fell below half by day 1 when it didn't hold.

Connect

How do I join CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

Press F1 in Rust, bring up the console and enter client.connect 185.189.255.110:35300. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://choyka.gamestores.app/#/app/store/.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^v,^i,EU,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It holds 50 slots.
ts2
Group limit The team limit is 2.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Gameplay

^i
Battlefield High rates and kits make for fast PvP.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.