Online EU 185.189.255.236:35400 checked 9m ago
CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 4% of all ranked servers, top 14% in EU, and #73 of the duo servers (top 17%). Ranked on player hours over the last seven days.
FixturesWipe schedule
from its schedule tagNext wipeThursday 5 November, 19:00 UTCin 6d 22h The force wipe · high confidence
Coming wipes
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 13d 12hThu 12 Nov, 08:58 UTC
- 20d 12hThu 19 Nov, 08:58 UTC
- 27d 12hThu 26 Nov, 08:58 UTC
- 34d 22hThu 3 Dec, 19:00 UTCFW
- 41d 12hThu 10 Dec, 08:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 46, 2 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 08:58 UTC11h ago | – | – | running | 5 |
| Sun 25 Oct, 08:58 UTC4d ago | 46 | – | – | 16 |
| Fri 23 Oct, 08:59 UTC6d ago | 34 | halved by day 1 | 2 days | 11 |
| Wed 21 Oct, 08:59 UTC8d ago | 31 | halved by day 1 | 2 days | 12 |
| Mon 19 Oct, 08:59 UTC10d ago | 29 | halved by day 1 | 2 days | 7 |
| Thu 15 Oct, 08:59 UTC14d ago | 33 | halved by day 1 | 4 days | 5 |
| Tue 13 Oct, 08:59 UTC16d ago | 25 | halved by day 1 | 2 days | 6 |
| Sun 11 Oct, 08:59 UTC18d ago | 45+5 queue | halved by day 1 | 2 days | 16 |
| Fri 9 Oct, 08:59 UTC20d ago | 39+1 queue | halved by day 1 | 2 days | 6 |
| Wed 7 Oct, 08:58 UTC22d ago | 35 | halved by day 1 | 2 days | 12 |
| Mon 5 Oct, 08:58 UTC24d ago | 33+1 queue | halved by day 1 | 2 days | 5 |
| Sat 3 Oct, 08:58 UTC26d ago | 38+1 queue | held half | 2 days | 11 |
| Fri 2 Oct, 00:03 UTC27d ago | 38+2 queue | – | 1.4 days | 2 |
| Thu 1 Oct, 08:58 UTC28d ago | 46+2 queue | – | 0.6 days | 15 |
| Tue 29 Sep, 08:58 UTC30d ago | 34 | held half | 2 days | 9 |
| Sun 27 Sep, 09:08 UTC32d ago | 49+6 queue | – | 2 days | 15 |
| Fri 25 Sep, 08:57 UTC34d ago | 26+2 queue | held half | 2 days | 7 |
| Wed 23 Sep, 08:58 UTC36d ago | 40 | halved by day 1 | 2 days | 12 |
| Mon 21 Sep, 08:58 UTC38d ago | 37+2 queue | halved by day 1 | 2 days | 12 |
| Sat 19 Sep, 08:58 UTC40d ago | 54+2 queue | halved by day 1 | 2 days | 9 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea online, and how reliable is it?
The lights are on at CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea: online as you read this. The reported uptime puts the last restart at roughly 10 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.
Does CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea run smoothly?
443 server fps on average over 48 hours, and never under 316. Its entity count reached 11,871: buildings, deployables and the rest of the world. The memory ceiling was 1,850 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea on?
Windows carries Rust network protocol 2635 and build 168909 at CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea. Steam updates your game for you, but the protocol has to match to join.
Where is CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea located?
CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea gives Europe as its location, with the EU tag. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 185.189.255.236:35400 is the address.
Tags
What do the server tags on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea mean?
gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): The cap is 50 slots; ts2 (Group limit): No more than 2 to a team; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes come every week; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^i (Battlefield): Expect fast PvP: kits and high rates are on; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays; EU (Europe): Europe is where the browser lists it are the tags CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
You will find CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea on the following Rust Player Stats lists: 2x Rust servers, Duo Rust servers, EU Rust servers, live, Modded Rust servers, live and Rust server list: battlefield. Under the server list's filters it appears in: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x; Players now: At least 10; Average players: 10+ on average.
Rules and settings
Which map is running on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
Size 1,000, seed 213202836: that is the procedural map CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map. Its map is called CHOYKA MAPS.
What are the rules and settings on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
The name says it: 2x gather on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea. The group cap is 2 players (duo). battlefield, high rates and kits for fast PvP. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Its self-description is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. VAC is on, so Valve's anti-cheat is watching.
Player counts
What is the population on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea at the moment?
Out of 50 slots, 16 are taken on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea at this moment. Averaged across seven days: 11 players. The high point: 49. The busiest stretch of the last 48 hours came at 10:00 UTC, averaging 33 players.
Where does CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea sit in the rankings?
CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea sits at #917 for player hours in the past seven days — #399 in Europe and inside the top 4% of every ranked server. The duo table places it at #73.
Wipe schedule
What is the wipe schedule on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
A schedule can't be confirmed from the wipes on record for CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea, so the forecast follows the tag. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 11 hours ago, its current world was made. Its tags carry a weekly wipe schedule.
What does wipe day look like on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
At their busiest, its recent wipes drew 37 players on average. 2 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. It fell below half by day 1 when it didn't hold.
How to join
How do I join CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
Console route: F1 in Rust, then client.connect 185.189.255.236:35400. Or use Launch Rust here, which opens Rust through Steam and connects you. https://choyka.gamestores.app/#/app/store/ is where its website lives.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,^w,^v,^i,EU,gmrust,cs168909,ts2,^o^z
Game
gmrust
mp50
ts2
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Gameplay
^i
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
