Rust Player Stats
Live UTC 32,207 playing

Online 185.189.255.48:35007 checked 12m ago

MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К

2x biweekly wipes moddedoxidepve
Players now0
Slots10
Full0%
7-day average0peak 2
Rank#14,050top 63%
Last wipe20d agobiweekly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps145
average over 48 hours; 60 or more is smooth
Standingtop 63%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 5 November, 19:00 UTCin 7d 13h The force wipe · high confidence

usual gap3.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 21d 4hThu 19 Nov, 10:30 UTC
  3. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctSat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 27 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 10:30 UTC20d ago 5 – running 2
Sat 3 Oct, 14:19 UTC25d ago 4 held half 4.8 days 1
Thu 1 Oct, 18:36 UTC FW27d ago 3 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К online, and how reliable is it?

Online now, MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К is up. The reported uptime puts the last restart at roughly 19 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Does MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К run smoothly?

Averaging 145 server fps across the last 48 hours, it held a floor of 141. Its entity count reached 95,162: buildings, deployables and the rest of the world. The memory ceiling was 2,663 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К on?

Windows carries Rust network protocol 2634 and build 167781 at MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К. To get in, your game needs the same protocol; Steam handles the update.

Where is MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К located?

The name of MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К points to Europe, though it publishes no region tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 185.189.255.48:35007 is the address.

Server tags

What do the server tags on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К mean?

gmrust (Game mode): Rust survival as standard; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^b (Biweekly): The cycle is two weeks per wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?

You will find MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К on the following Rust Player Stats lists: 2x Rust servers, EU Rust servers, live, Modded Rust servers, live and Best Rust PvE servers (2026). Searching the server list with these filters returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Server rules

Which map is running on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?

Size 4,000, seed 55555: that is the procedural map MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?

Gather rate for MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К is 2x, straight from its name. Up to 8 players to a group, which is the default. It plays as pve, other players are not fought. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К at the moment?

Out of 10 slots, 0 are taken on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К at this moment. The seven-day average sits at 0 players; the peak reached 2.

Where does MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К sit in the rankings?

The last seven days put MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К at #14,050 on player hours: top 63% of all ranked servers.

Wipe timing

What is the wipe schedule on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?

With so few of MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К's wipes logged, its tag is what the prediction goes on, not a confirmed schedule. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 20 days 19 hours ago. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?

The average busiest point of its recent wipes was 4 players. 27 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 100% of its recent wipes.

Connect

How do I join MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?

In the Rust console (F1) type client.connect 185.189.255.48:35007. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://marlin-rust.gamestores.app/.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,^b,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp10
Max players The cap is 10 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167781
Build The game build here is 167781.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.