Rust Player Stats
Live UTC 65,727 playing

Online 185.189.255.68:35300 checked 9m ago

Alpha Classic | One Grid | Small Map

vanillamoddedoxide
Players now3
Slots50
Full6%
7-day average1peak 6
Rank#2,896top 13%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now3
6% of the slots taken
7-day average1
players on an average hour this week
7-day peak6
the fullest it got this week
48-hour peak4
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps437
average over 48 hours; 60 or more is smooth
Standingtop 13%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

FitnessServer performance

020040060080013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct16 Oct23 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.2 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak5players, last three wipes
crowd held75%else halves by day 2

The first 48 hours of its last wipes

Mon 26 OctThu 22 OctSun 18 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 31 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 11:34 UTC3d ago 4 – running 1
Thu 22 Oct, 13:57 UTC6d ago 6 held half 3.9 days 0
Sun 18 Oct, 09:24 UTC11d ago 4 held half 4.2 days 0
Tue 13 Oct, 03:33 UTC16d ago 1 held half 5.2 days 0
Mon 12 Oct, 09:29 UTC17d ago 1 – 0.8 days 1
Thu 17 Sep, 14:26 UTC41d ago 1 halved by day 2 24.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Alpha Classic | One Grid | Small Map online, and how reliable is it?

The lights are on at Alpha Classic | One Grid | Small Map: online as you read this. The reported uptime puts the last restart at roughly 7 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does Alpha Classic | One Grid | Small Map run smoothly?

Averaging 437 server fps across the last 48 hours, it held a floor of 76. Up to 8,322 entities sat in the world, buildings and deployables included. The memory ceiling was 2,034 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Alpha Classic | One Grid | Small Map on?

Windows carries Rust network protocol 2635 and build 168909 at Alpha Classic | One Grid | Small Map. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Alpha Classic | One Grid | Small Map located?

Nothing on Alpha Classic | One Grid | Small Map states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 185.189.255.68:35300.

Server tags

What do the server tags on Alpha Classic | One Grid | Small Map mean?

Tags published by Alpha Classic | One Grid | Small Map and picked up by the in-game browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts10 (Group limit): The team limit is 10; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Alpha Classic | One Grid | Small Map?

These Rust Player Stats lists take Alpha Classic | One Grid | Small Map: Modded Rust servers, live. Under the server list's filters it appears in: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

Which map is running on Alpha Classic | One Grid | Small Map?

The procedural map on Alpha Classic | One Grid | Small Map is size 1,500, generated by the game from seed 121315421. You can look at it on RustMaps from this page, since size and seed give the same map. Its map is called Custom Map.

What are the rules and settings on Alpha Classic | One Grid | Small Map?

The name of Alpha Classic | One Grid | Small Map does not say what the gather rate is. Groups top out at 10 players. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. Vanilla is its own label: no changed rates, kits or rules: it's the game as Facepunch ships it. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on Alpha Classic | One Grid | Small Map at the moment?

The board shows Alpha Classic | One Grid | Small Map at 3 players, with 50 slots in total. The seven-day average sits at 1 players; the peak reached 6. Peak traffic in the last 48 hours landed at 11:00 UTC, averaging 3 players.

Where does Alpha Classic | One Grid | Small Map sit in the rankings?

Player hours over seven days place Alpha Classic | One Grid | Small Map at #2,896, among the top 13% of ranked servers.

Wipe days

What is the wipe schedule on Alpha Classic | One Grid | Small Map?

There is no next wipe to predict for Alpha Classic | One Grid | Small Map, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 3 days ago, its current world was made.

What does wipe day look like on Alpha Classic | One Grid | Small Map?

At their busiest, its recent wipes drew 5 players on average. 31 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 75% of its recent wipes. It fell below half by day 2 when it didn't hold.

Joining the server

How do I join Alpha Classic | One Grid | Small Map?

Press F1 in Rust, bring up the console and enter client.connect 185.189.255.68:35300. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://vk.ru/club82362976.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slot count: 50.
ts10
Group limit The team limit is 10.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.