Rust Player Stats
Live UTC 79,295 playing

Online NA 185.199.95.83:28915 checked 11m ago

PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore

2x weekly wipes moddedcarbon
Players now2
Slots50
Full4%
7-day average1peak 5
Rank#2,593top 12% · #423 in NA
Last wipe5d agoweekly schedule
Next wipe1d 19hFri 30 Oct, 16:36 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now2
4% of the slots taken
7-day average1
players on an average hour this week
7-day peak5
the fullest it got this week
48-hour peak4
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 12%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

FitnessServer performance

01020304021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeFriday 30 October, 16:36 UTCin 1d 19h Its weekly schedule tag · low confidence

usual gap5.1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak8players, last three wipes
crowd held50%else halves by day 1.5

Coming wipes

  1. 1d 19hFri 30 Oct, 16:36 UTC
  2. 7d 22hThu 5 Nov, 19:00 UTCFW
  3. 8d 19hFri 6 Nov, 16:36 UTC
  4. 15d 19hFri 13 Nov, 16:36 UTC
  5. 22d 19hFri 20 Nov, 16:36 UTC
  6. 29d 19hFri 27 Nov, 16:36 UTC
  7. 35d 22hThu 3 Dec, 19:00 UTCFW
  8. 36d 19hFri 4 Dec, 16:36 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 15 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:36 UTC5d ago 5 – running 0
Fri 16 Oct, 20:41 UTC11d ago 9 halved by day 1 6.8 days 1
Thu 15 Oct, 08:44 UTC13d ago 9 – 1.5 days 1
Fri 9 Oct, 21:43 UTC18d ago 7 halved by day 2 5.5 days 1
Thu 1 Oct, 17:57 UTC FW27d ago 6 held half 8.2 days 1
Sat 26 Sep, 22:36 UTC31d ago 8 held half 4.8 days 2
Wed 23 Sep, 23:46 UTC34d ago 9 held half 3 days 1
Thu 17 Sep, 23:24 UTC40d ago 11 halved by day 4 6 days 3
Tue 15 Sep, 14:32 UTC43d ago 8 held half 2.4 days 0
Sun 13 Sep, 23:45 UTC44d ago 4 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore online, and how reliable is it?

The lights are on at PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore: online as you read this. About 5 hours ago is when it restarted, judging by its reported uptime. 100% of the time over the last 7 full days, which is 168 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore run smoothly?

The last 48 hours average out at 30 server fps; it never dropped below 22. Its entity count reached 16,247: buildings, deployables and the rest of the world. The memory ceiling was 2,209 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore on?

On Linux, PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore located?

Its NA tag places PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore in North America. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 185.199.95.83:28915 is the address.

Server tags

What do the server tags on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore mean?

The game's server browser reads these tags from PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore: gmrust (Game mode): Rust survival as standard; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^w (Weekly): A wipe every week; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): The server browser files it under North America. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

These Rust Player Stats lists take PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore: 2x Rust servers, Modded Rust servers, live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Server rules

Which map is running on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore runs a game-generated procedural map of size 1,750. Read the map name off the board: Custom Map.

What are the rules and settings on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

2x gather is what PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore runs, matching its name. Up to 8 players to a group, which is the default. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Carbon. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore at the moment?

The board shows PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore at 2 players, with 50 slots in total. Seven days back gives an average of 1 players and a peak of 5. Peak traffic in the last 48 hours landed at 23:00 UTC, averaging 4 players.

Where does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore sit in the rankings?

Over the last seven days PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore has logged enough player hours for #2,593, which puts it in the top 12% of ranked servers and at #423 in North America.

Wipe timing

What is the wipe schedule on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

A schedule can't be confirmed from the wipes on record for PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore, so the forecast follows the tag. Due on Friday 30 October at 16:36 UTC is its next wipe. 5 days 4 hours ago, its current world was made. Its tags carry a weekly wipe schedule.

What does wipe day look like on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

8 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 3 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. By day 1.5, it had fallen below half when it didn't hold.

Joining the server

How do I join PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

Console route: F1 in Rust, then client.connect 185.199.95.83:28915. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://playdust.gg.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^w,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players The cap is 50 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.