Online NA 185.199.95.83:28915 checked 11m ago
PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.
FixturesWipe schedule
from its schedule tagNext wipeFriday 30 October, 16:36 UTCin 1d 19h Its weekly schedule tag · low confidence
Coming wipes
- 1d 19hFri 30 Oct, 16:36 UTC
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 8d 19hFri 6 Nov, 16:36 UTC
- 15d 19hFri 13 Nov, 16:36 UTC
- 22d 19hFri 20 Nov, 16:36 UTC
- 29d 19hFri 27 Nov, 16:36 UTC
- 35d 22hThu 3 Dec, 19:00 UTCFW
- 36d 19hFri 4 Dec, 16:36 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 16:36 UTC5d ago | 5 | – | running | 0 |
| Fri 16 Oct, 20:41 UTC11d ago | 9 | halved by day 1 | 6.8 days | 1 |
| Thu 15 Oct, 08:44 UTC13d ago | 9 | – | 1.5 days | 1 |
| Fri 9 Oct, 21:43 UTC18d ago | 7 | halved by day 2 | 5.5 days | 1 |
| Thu 1 Oct, 17:57 UTC FW27d ago | 6 | held half | 8.2 days | 1 |
| Sat 26 Sep, 22:36 UTC31d ago | 8 | held half | 4.8 days | 2 |
| Wed 23 Sep, 23:46 UTC34d ago | 9 | held half | 3 days | 1 |
| Thu 17 Sep, 23:24 UTC40d ago | 11 | halved by day 4 | 6 days | 3 |
| Tue 15 Sep, 14:32 UTC43d ago | 8 | held half | 2.4 days | 0 |
| Sun 13 Sep, 23:45 UTC44d ago | 4 | – | 1.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore online, and how reliable is it?
The lights are on at PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore: online as you read this. About 5 hours ago is when it restarted, judging by its reported uptime. 100% of the time over the last 7 full days, which is 168 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.
Does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore run smoothly?
The last 48 hours average out at 30 server fps; it never dropped below 22. Its entity count reached 16,247: buildings, deployables and the rest of the world. The memory ceiling was 2,209 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore on?
On Linux, PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore located?
Its NA tag places PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore in North America. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 185.199.95.83:28915 is the address.
Server tags
What do the server tags on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore mean?
The game's server browser reads these tags from PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore: gmrust (Game mode): Rust survival as standard; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^w (Weekly): A wipe every week; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): The server browser files it under North America. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?
These Rust Player Stats lists take PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore: 2x Rust servers, Modded Rust servers, live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Server rules
Which map is running on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?
PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore runs a game-generated procedural map of size 1,750. Read the map name off the board: Custom Map.
What are the rules and settings on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?
2x gather is what PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore runs, matching its name. Up to 8 players to a group, which is the default. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Carbon. VAC is on, so Valve's anti-cheat is watching.
Live counts
What is the population on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore at the moment?
The board shows PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore at 2 players, with 50 slots in total. Seven days back gives an average of 1 players and a peak of 5. Peak traffic in the last 48 hours landed at 23:00 UTC, averaging 4 players.
Where does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore sit in the rankings?
Over the last seven days PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore has logged enough player hours for #2,593, which puts it in the top 12% of ranked servers and at #423 in North America.
Wipe timing
What is the wipe schedule on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?
A schedule can't be confirmed from the wipes on record for PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore, so the forecast follows the tag. Due on Friday 30 October at 16:36 UTC is its next wipe. 5 days 4 hours ago, its current world was made. Its tags carry a weekly wipe schedule.
What does wipe day look like on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?
8 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 3 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. By day 1.5, it had fallen below half when it didn't hold.
Joining the server
How do I join PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?
Console route: F1 in Rust, then client.connect 185.199.95.83:28915. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://playdust.gg.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,^z,^y,^w,NA,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
