Online 185.206.148.48:28035 checked 9m ago
PBGaming Test Server
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 13:44 UTC23d ago | 1 | – | running | 0 |
| Fri 2 Oct, 01:25 UTC27d ago | 0 | – | 3.5 days | 0 |
| Tue 22 Sep, 00:06 UTC37d ago | 1 | halved by day 1 | 10.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is PBGaming Test Server online, and how reliable is it?
Right now PBGaming Test Server is online. Going by the uptime it reports, the last restart came about 7 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.
Does PBGaming Test Server run smoothly?
84 server fps on average over 48 hours, and never under 51. Buildings, deployables and everything else in the world pushed the entity count to 122,241. Memory use reached 5,446 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is PBGaming Test Server on?
Rust network protocol 2635 and build 168909 on Windows: that is the setup at PBGaming Test Server. Steam updates your game for you, but the protocol has to match to join.
Where is PBGaming Test Server located?
There is no region published on PBGaming Test Server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 185.206.148.48:28035 is the address.
Lists and filters
What do the server tags on PBGaming Test Server mean?
gmrust (Game mode): Rust survival as standard; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags PBGaming Test Server publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include PBGaming Test Server?
These Rust Player Stats lists take PBGaming Test Server: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is running on PBGaming Test Server?
Size 4,500, seed 676767: that is the procedural map PBGaming Test Server runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on PBGaming Test Server?
Nothing in the name of PBGaming Test Server states a gather rate. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Population
What is the population on PBGaming Test Server at the moment?
0 of 50 slots are filled on PBGaming Test Server right now. Seven days back gives an average of 0 players and a peak of 1. It drew its biggest crowd of the last 48 hours at 01:00 UTC: 0 players on average.
Where does PBGaming Test Server sit in the rankings?
Player hours over seven days place PBGaming Test Server at #15,141, among the top 68% of ranked servers.
Wipe days
What is the wipe schedule on PBGaming Test Server?
No next wipe can be predicted for PBGaming Test Server, because it wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 23 days 20 hours ago.
What does wipe day look like on PBGaming Test Server?
At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 2 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 1 when it didn't hold.
Connect
How do I join PBGaming Test Server?
In the Rust console (F1) type client.connect 185.206.148.48:28035. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.