Rust Player Stats
Live UTC 38,505 playing

Online 185.207.214.212:35200 checked 10m ago

ShockRust | Fight

moddedoxide
Players now1
Slots50
Full2%
7-day average12peak 43
Rank#862top 4%
Last wipe119d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now1
2% of the slots taken
7-day average12
players on an average hour this week
7-day peak43
the fullest it got this week
48-hour peak42
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps60
average over 48 hours; 60 or more is smooth
Standingtop 4%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
02040608006:0015:0001:0009:0018:0003:00

Hourly average and peak, UTC.

FitnessServer performance

02040608006:0015:0001:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is ShockRust | Fight online, and how reliable is it?

Online now, ShockRust | Fight is up. Going by the uptime it reports, the last restart came about 5 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does ShockRust | Fight run smoothly?

60 server fps on average over 48 hours, and never under 54. Buildings, deployables and everything else in the world pushed the entity count to 7,605. The memory ceiling was 1,323 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is ShockRust | Fight on?

Rust network protocol 2556 and build 104046 on Linux: that is the setup at ShockRust | Fight. Steam updates your game for you, but the protocol has to match to join.

Where is ShockRust | Fight located?

There is no region published on ShockRust | Fight. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 185.207.214.212:35200.

Tags

What do the server tags on ShockRust | Fight mean?

gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; v2556 (Protocol): To join, your game has to run protocol 2556; cs104046 (Build): Build number: 104046; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags ShockRust | Fight publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include ShockRust | Fight?

You will find ShockRust | Fight on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Average players: 10+ on average.

Server rules

Which map is running on ShockRust | Fight?

ShockRust | Fight runs a game-generated procedural map: size 1,500, seed 1337. You can look at it on RustMaps from this page, since size and seed give the same map. Its map is called Custom Map.

What are the rules and settings on ShockRust | Fight?

No gather rate appears in the name of ShockRust | Fight. It publishes no limit on groups. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on ShockRust | Fight at the moment?

Out of 50 slots, 1 are taken on ShockRust | Fight at this moment. Seven days back gives an average of 12 players and a peak of 43. The busiest stretch of the last 48 hours came at 16:00 UTC, averaging 37 players.

Where does ShockRust | Fight sit in the rankings?

Ranked #862 on seven-day player hours, ShockRust | Fight is in the top 4% of all ranked servers.

Wipe schedule

What is the wipe schedule on ShockRust | Fight?

The rhythm of ShockRust | Fight's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 119 days 8 hours ago, its current world was made.

Connect

How do I join ShockRust | Fight?

Console route: F1 in Rust, then client.connect 185.207.214.212:35200. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It holds 50 slots.
v2556
Protocol To join, your game has to run protocol 2556.
cs104046
Build Build number: 104046.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.