Rust Player Stats
Live UTC 100,165 playing

Online 185.207.214.21:10000 checked 9m ago

Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий

2x duo weekly wipes moddedoxide
Players now15
Slots100
Full15%
7-day average68peak 235
Rank#277top 1%
Last wipe6d agoweekly schedule
Next wipe13hFri 30 Oct, 10:01 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now15
15% of the slots taken
7-day average68
players on an average hour this week
7-day peak235
the fullest it got this week
48-hour peak59
the busiest hour of the last two days
On the list42 of 48 hours
hours it answered in the last two days
Server fps48
average over 48 hours; 60 or more is smooth
Standingtop 1%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
02040608021:0005:0013:0023:0007:0019:00

Hourly average and peak, UTC.

FitnessServer performance

02040608021:0005:0013:0023:0007:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, and #29 of the duo servers (top 7%). Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeFriday 30 October, 10:01 UTCin 13h Every Friday at 10:01 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak218players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 13hFri 30 Oct, 10:01 UTC
  2. 6d 22hThu 5 Nov, 19:00 UTCFW
  3. 7d 13hFri 6 Nov, 10:01 UTC
  4. 14d 13hFri 13 Nov, 10:01 UTC
  5. 21d 13hFri 20 Nov, 10:01 UTC
  6. 28d 13hFri 27 Nov, 10:01 UTC
  7. 34d 22hThu 3 Dec, 19:00 UTCFW
  8. 35d 13hFri 4 Dec, 10:01 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 235, 9 hours in, with 18 in the queue.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:01 UTC6d ago 235+18 queue – running 18
Fri 16 Oct, 10:02 UTC13d ago 215 halved by day 3 7 days 10
Fri 9 Oct, 10:03 UTC20d ago 204 halved by day 3 7 days 2
Fri 2 Oct, 10:04 UTC27d ago 236+41 queue halved by day 3 7 days 16
Fri 25 Sep, 10:01 UTC34d ago 189 halved by day 3 7 days 12
Fri 18 Sep, 10:01 UTC41d ago 213 halved by day 3 7 days 17

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий online, and how reliable is it?

The lights are on at Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий: online as you read this. About 5 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий run smoothly?

48 server fps on average over 48 hours, and never under 48. Up to 160,092 entities sat in the world, buildings and deployables included. 4,943 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий on?

Windows carries Rust network protocol 2635 and build 168909 at Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий. Steam updates your game for you, but the protocol has to match to join.

Where is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий located?

No region tag comes from Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий, but the name points to Europe. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 185.207.214.21:10000.

Lists and filters

What do the server tags on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий mean?

gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The cap is 100 slots; ts2 (Group limit): The team limit is 2; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes come every week; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; jp0 (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags are the tags Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Who runs Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

A single operator most likely stands behind Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий and the 35 other servers we track with the same magicrust.gg hostname.

Which Rust Player Stats lists and filters include Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

These Rust Player Stats lists take Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий: 2x Rust servers, Duo Rust servers, EU Rust servers, live and Modded Rust servers, live. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.

Rules and settings

Which map is running on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий runs a game-generated procedural map: size 4,000, seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called BAЙП ЧEPEЗ 14 Ч..

What are the rules and settings on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

The name says it: 2x gather on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий. duo: groups top out at 2 players. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий at the moment?

Out of 100 slots, 15 are taken on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий at this moment. Averaged across seven days: 68 players. The high point: 235. The busiest stretch of the last 48 hours came at 14:00 UTC, averaging 54 players.

Where does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий sit in the rankings?

Player hours over seven days place Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий at #277, among the top 1% of ranked servers. It is #29 among duo servers.

Wipe timing

What is the wipe schedule on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

The wipe rhythm for Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий is every Friday at 10:01 UTC. Due on Friday 30 October at 10:01 UTC is its next wipe. The world it runs now was made 6 days 10 hours ago. A weekly wipe schedule is published in its tags.

What does wipe day look like on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

218 players on average is what its recent wipes drew at their busiest. 9 hours after the wipe, the crowd peaked on the latest wipe, and 18 more waited in the queue. Half that peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 3 when it didn't hold.

How to join

How do I join Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

Console route: F1 in Rust, then client.connect 185.207.214.21:10000. Or use Launch Rust here, which opens Rust through Steam and connects you. https://magicrust.gg/serv12 is where its website lives.

GlossaryServer tags

what each one means

Published as mp100,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players The cap is 100 slots.
ts2
Group limit The team limit is 2.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly Wipes come every week.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Other

jp0
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.