Rust Player Stats
Live UTC 103,409 playing

Online 185.207.214.25:20000 checked 10m ago

Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий

2x trio weekly wipes moddedoxide
Players now192
Slots240
Full80%
7-day average104peak 374
Rank#166top 0.7%
Last wipe3d agoweekly schedule
Next wipe3d 14hMon 2 Nov, 10:03 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 240 slots
Players now192
80% of the slots taken
7-day average104
players on an average hour this week
7-day peak374
the fullest it got this week
48-hour peak235
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps48
average over 48 hours; 60 or more is smooth
Standingtop 0.7%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
010020030040020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.7% of all ranked servers, and #18 of the trio servers (top 3%). Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeMonday 2 November, 10:03 UTCin 3d 14h Every Monday at 10:03 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak282players, last three wipes
crowd held20%else halves by day 3.5

Coming wipes

  1. 3d 14hMon 2 Nov, 10:03 UTC
  2. 6d 23hThu 5 Nov, 19:00 UTCFW
  3. 10d 14hMon 9 Nov, 10:03 UTC
  4. 17d 14hMon 16 Nov, 10:03 UTC
  5. 24d 14hMon 23 Nov, 10:03 UTC
  6. 31d 14hMon 30 Nov, 10:03 UTC
  7. 34d 23hThu 3 Dec, 19:00 UTCFW
  8. 38d 14hMon 7 Dec, 10:03 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 374, 3 hours in, with 70 in the queue.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 10:03 UTC3d ago 374+70 queue – running 15
Mon 19 Oct, 10:01 UTC10d ago 236+56 queue halved by day 4 7 days 8
Mon 12 Oct, 10:03 UTC17d ago 236+62 queue halved by day 3 7 days 8
Mon 5 Oct, 10:02 UTC24d ago 239+60 queue halved by day 3 7 days 122
Mon 28 Sep, 10:01 UTC31d ago 237+55 queue held half 7 days 6
Mon 21 Sep, 10:01 UTC38d ago 237+67 queue halved by day 4 7 days 12
Mon 14 Sep, 10:01 UTC45d ago 257+63 queue halved by day 4 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий online, and how reliable is it?

Right now Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий is online. Going by the uptime it reports, the last restart came about 11 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий run smoothly?

The last 48 hours average out at 48 server fps; it never dropped below 46. Buildings, deployables and everything else in the world pushed the entity count to 352,733. 9,793 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий. Steam updates your game for you, but the protocol has to match to join.

Where is Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий located?

The name of Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий points to Europe, though it publishes no region tag. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 185.207.214.25:20000.

Server tags

What do the server tags on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий mean?

gmrust (Game mode): Survival, standard Rust style; mp240 (Max players): The cap is 240 slots; ts3 (Group limit): The team limit is 3; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^w (Weekly): It wipes weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; jp4 (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it are the tags Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Who runs Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

One operator most likely runs Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий and the 35 other servers we track that share its magicrust.gg hostname.

Which Rust Player Stats lists and filters include Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

You will find Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий on the following Rust Player Stats lists: 2x Rust servers, EU Rust servers, live, Modded Rust servers, live and Trio Rust servers, live. Searching the server list with these filters returns it: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 100; Average players: 100+ on average.

Server rules

Which map is running on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

The procedural map on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий is size 4,000, generated by the game from seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called ДЛЯ CЛAБЫX ПK.

What are the rules and settings on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Gather rate for Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий is 2x, straight from its name. The group cap is 3 players (trio). It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: VAC.

Population

What is the population on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий at the moment?

The board shows Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий at 192 players, with 240 slots in total. The seven-day average sits at 104 players; the peak reached 374. It drew its biggest crowd of the last 48 hours at 17:00 UTC: 232 players on average.

Where does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий sit in the rankings?

The last seven days put Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий at #166 on player hours: top 0.7% of all ranked servers. The trio table places it at #18.

Wipe timing

What is the wipe schedule on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий follows a wipe rhythm of every Monday at 10:03 UTC. Due on Monday 2 November at 10:03 UTC is its next wipe. 3 days 9 hours ago is when its current world was made. Its tags carry a weekly wipe schedule.

What does wipe day look like on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

At their busiest, its recent wipes drew 282 players on average. 3 hours after the wipe, the crowd peaked on the latest wipe, and 70 more waited in the queue. The crowd stayed above half that peak until the next wipe in 20% of recent wipes. It fell below half by day 3.5 when it didn't hold.

Joining the server

How do I join Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Console route: F1 in Rust, then client.connect 185.207.214.25:20000. Or use Launch Rust here, which opens Rust through Steam and connects you. https://magicrust.gg/serv6 is where its website lives.

GlossaryServer tags

what each one means

Published as mp240,ptrak,jp4,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp240
Max players The cap is 240 slots.
ts3
Group limit The team limit is 3.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Other

jp4
Custom tag You won't find it among Rust's standard tags: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.