Rust Player Stats
Live UTC 100,368 playing

Offline 185.209.196.163:28015 checked 1d ago

Development Server

moddedcarbon
Players now0
Slots1
Full0%
7-day average0peak 1
Rank#9,564top 43%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 1 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list1 of 48 hours
hours it answered in the last two days
Standingtop 43%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Development Server online, and how reliable is it?

Development Server sits offline; 47 hours ago is when it was last seen. The last 2 full days put it at 6 of 48 hours up, 12% uptime. The first record Rust Player Stats has of it is 26 October 2026.

Which Rust version is Development Server on?

Windows carries Rust network protocol 2635 and build 168909 at Development Server. Steam updates your game for you, but the protocol has to match to join.

Where is Development Server located?

No region is published by Development Server. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 185.209.196.163:28015 is the address.

Lists and filters

What do the server tags on Development Server mean?

gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): The cap is 1 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework here are the tags Development Server publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Development Server?

The Rust Player Stats lists that include Development Server are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which map is running on Development Server?

The game generates the procedural map on Development Server.

What are the rules and settings on Development Server?

No gather rate appears in the name of Development Server. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Carbon. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on Development Server at the moment?

Down at the moment, Development Server was last seen 47 hours ago. The seven-day average sits at 0 players; the peak reached 1.

Where does Development Server sit in the rankings?

Ranked #9,564 on seven-day player hours, Development Server is in the top 43% of all ranked servers.

Wipe schedule

What is the wipe schedule on Development Server?

The rhythm of Development Server's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 10 days 18 hours ago, its current world was made.

Joining the server

How do I join Development Server?

Console route: F1 in Rust, then client.connect 185.209.196.163:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp1
Max players The cap is 1 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.