Rust Player Stats
Live UTC 96,161 playing

Online 185.218.195.135:20184 checked 12m ago

Boat wars Gamemode | Deep Sea Training | Testing

moddedcarbon
Players now0
Slots40
Full0%
7-day average0peak –
Rank#15,341top 69%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join Website

By the numbersMatch stats

against its 40 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps82
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:49 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Boat wars Gamemode | Deep Sea Training | Testing online, and how reliable is it?

The lights are on at Boat wars Gamemode | Deep Sea Training | Testing: online as you read this. About 16 days ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 21 September 2026.

Does Boat wars Gamemode | Deep Sea Training | Testing run smoothly?

Averaging 82 server fps across the last 48 hours, it held a floor of 64. Buildings, deployables and everything else in the world pushed the entity count to 47,400. The memory ceiling was 4,169 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Boat wars Gamemode | Deep Sea Training | Testing on?

On Linux, Boat wars Gamemode | Deep Sea Training | Testing runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but the protocol has to match to join.

Where is Boat wars Gamemode | Deep Sea Training | Testing located?

There is no region published on Boat wars Gamemode | Deep Sea Training | Testing. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 185.218.195.135:20184.

Lists and filters

What do the server tags on Boat wars Gamemode | Deep Sea Training | Testing mean?

The game's server browser reads these tags from Boat wars Gamemode | Deep Sea Training | Testing: gmrust (Game mode): The standard Rust survival rules apply here; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Boat wars Gamemode | Deep Sea Training | Testing?

The Rust Player Stats lists that include Boat wars Gamemode | Deep Sea Training | Testing are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server rules

Which map is running on Boat wars Gamemode | Deep Sea Training | Testing?

Size 3,000, seed 1: that is the procedural map Boat wars Gamemode | Deep Sea Training | Testing runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Boat wars Gamemode | Deep Sea Training | Testing?

Nothing in the name of Boat wars Gamemode | Deep Sea Training | Testing states a gather rate. Groups top out at 8 players, the default for the game. survival, build, gather and raid in the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Carbon. Anti-cheat is on: VAC.

Population

How full is Boat wars Gamemode | Deep Sea Training | Testing right now?

Out of 40 slots, 0 are taken on Boat wars Gamemode | Deep Sea Training | Testing at this moment. Averaged out across the past week, the count is 0 players.

Where does Boat wars Gamemode | Deep Sea Training | Testing sit in the rankings?

The last seven days put Boat wars Gamemode | Deep Sea Training | Testing at #15,341 on player hours: top 69% of all ranked servers.

Wipe days

What is the wipe schedule on Boat wars Gamemode | Deep Sea Training | Testing?

The record holds too few of Boat wars Gamemode | Deep Sea Training | Testing's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 16 days 2 hours ago.

What does wipe day look like on Boat wars Gamemode | Deep Sea Training | Testing?

At their busiest, its recent wipes drew 0 players on average. The crowd reached its peak 0 hours after the latest wipe.

Joining the server

How do I join Boat wars Gamemode | Deep Sea Training | Testing?

Press F1 in Rust, bring up the console and enter client.connect 185.218.195.135:20184. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://rustcator.com.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp40
Max players Slot count: 40.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs167781
Build The game build here is 167781.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.