Rust Player Stats
Live UTC 38,680 playing

Offline 185.228.124.78:28015 checked 6d ago

Skin Test Local

moddedoxide
Players now1
Slots8
Full12%
7-day average1peak 1
Rank#14,044top 63%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 8 slots
Players now1
12% of the slots taken
7-day average1
players on an average hour this week
7-day peak1
the fullest it got this week
Standingtop 63%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct25 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap16.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 22 OctSat 19 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:34 UTC6d ago 1 – running 0
Sat 19 Sep, 17:54 UTC39d ago 1 halved by day 2 33.1 days 1
Sat 19 Sep, 09:41 UTC39d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Skin Test Local online, and how reliable is it?

Down at the moment, Skin Test Local was last seen 6 days 5 hours ago. 1% of the time over the last 7 full days, which is 1 of 168 hours up. Rust Player Stats logged it for the first time on 17 September 2026.

Which Rust version is Skin Test Local on?

On Windows, Skin Test Local runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is Skin Test Local located?

Nothing on Skin Test Local states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 185.228.124.78:28015 is the address.

Server tags

What do the server tags on Skin Test Local mean?

Tags published by Skin Test Local and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp8 (Max players): Slot count: 8; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Skin Test Local?

You will find Skin Test Local on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which map is running on Skin Test Local?

The procedural map on Skin Test Local is size 4,000, generated by the game from seed 1219563660. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Skin Test Local?

No gather rate appears in the name of Skin Test Local. Up to 8 players to a group, which is the default. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC.

Player counts

What is the population on Skin Test Local at the moment?

Last seen 6 days 5 hours ago, Skin Test Local is offline right now. The seven-day average sits at 1 players; the peak reached 1.

Where does Skin Test Local sit in the rankings?

Player hours over seven days place Skin Test Local at #14,044, among the top 63% of ranked servers.

Wipe timing

What is the wipe schedule on Skin Test Local?

There is no next wipe to predict for Skin Test Local, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 6 days 5 hours ago, its current world was made.

What does wipe day look like on Skin Test Local?

1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 2, it had fallen below half when it didn't hold.

Connect

How do I join Skin Test Local?

Console route: F1 in Rust, then client.connect 185.228.124.78:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp8
Max players Slot count: 8.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.