Rust Player Stats
Live UTC 99,188 playing

Online 185.248.134.124:28015 checked 9m ago

Building Bulletin Creative

moddedoxide
Players now2
Slots100
Full2%
7-day average4peak 15
Rank#1,453top 7%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now2
2% of the slots taken
7-day average4
players on an average hour this week
7-day peak15
the fullest it got this week
48-hour peak15
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps100
average over 48 hours; 60 or more is smooth
Standingtop 7%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0510152021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

FitnessServer performance

025507510021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak11players, last three wipes
crowd held80%else halves by day 3

The first 48 hours of its last wipes

Thu 22 OctTue 13 OctSun 4 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 2 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:23 UTC7d ago 8 – running 2
Tue 13 Oct, 10:02 UTC16d ago 15 halved by day 3 9.3 days 0
Sun 4 Oct, 09:15 UTC25d ago 10 held half 9 days 0
Fri 2 Oct, 03:38 UTC27d ago 7 held half 2.2 days 0
Mon 21 Sep, 16:42 UTC38d ago 14 held half 10.5 days 2
Thu 17 Sep, 09:04 UTC42d ago 8 held half 4.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Building Bulletin Creative online, and how reliable is it?

Right now Building Bulletin Creative is online. Going by the uptime it reports, the last restart came about 7 days ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Building Bulletin Creative run smoothly?

Averaging 100 server fps across the last 48 hours, it held a floor of 88. Up to 113,107 entities sat in the world, buildings and deployables included. The memory ceiling was 5,247 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Building Bulletin Creative on?

Windows carries Rust network protocol 2635 and build 166494 at Building Bulletin Creative. Steam updates your game for you, but the protocol has to match to join.

Where is Building Bulletin Creative located?

No region is published by Building Bulletin Creative. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 185.248.134.124:28015.

Server tags

What do the server tags on Building Bulletin Creative mean?

The game's server browser reads these tags from Building Bulletin Creative: gmrust (Game mode): Rust survival as standard; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs166494 (Build): The game build here is 166494; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Building Bulletin Creative?

These Rust Player Stats lists take Building Bulletin Creative: Modded Rust servers, live, Build and creative servers, live and Rust creative servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which map is running on Building Bulletin Creative?

The procedural map on Building Bulletin Creative is size 6,000, generated by the game from seed 1337. Same size, same seed, same map, so RustMaps shows it from this page. Its map is called Custom Map.

What are the rules and settings on Building Bulletin Creative?

No gather rate appears in the name of Building Bulletin Creative. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Anti-cheat is off: VAC.

Live counts

How full is Building Bulletin Creative right now?

The board shows Building Bulletin Creative at 2 players, with 100 slots in total. The seven-day average sits at 4 players; the peak reached 15. It drew its biggest crowd of the last 48 hours at 13:00 UTC: 12 players on average.

Where does Building Bulletin Creative sit in the rankings?

Player hours over seven days place Building Bulletin Creative at #1,453, among the top 7% of ranked servers.

Wipe days

What is the wipe schedule on Building Bulletin Creative?

No next wipe can be predicted for Building Bulletin Creative, because it wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 7 days 2 hours ago is when its current world was made.

What does wipe day look like on Building Bulletin Creative?

The average busiest point of its recent wipes was 11 players. 2 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 80% of its recent wipes. It fell below half by day 3 when it didn't hold.

Connect

How do I join Building Bulletin Creative?

Console route: F1 in Rust, then client.connect 185.248.134.124:28015. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://discord.com/invite/rusticated.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp100
Max players The cap is 100 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs166494
Build The game build here is 166494.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.