Online 185.250.36.125:28015 checked 9m ago
chilling_wave
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is chilling_wave online, and how reliable is it?
Right now chilling_wave is online. About 5 hours ago is when it restarted, judging by its reported uptime. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 13 September 2026.
Does chilling_wave run smoothly?
52 server fps on average over 48 hours, and never under 13. Its entity count reached 26,590: buildings, deployables and the rest of the world. The memory ceiling was 1,050 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is chilling_wave on?
On Linux, chilling_wave runs Rust network protocol 2633 and build 162929. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is chilling_wave located?
No region is published by chilling_wave. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 185.250.36.125:28015.
Server tags
What do the server tags on chilling_wave mean?
Tags published by chilling_wave and picked up by the in-game browser: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): The default 8 per team applies here; v2633 (Protocol): To join, your game has to run protocol 2633; cs162929 (Build): The game build here is 162929; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include chilling_wave?
You will find chilling_wave on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is running on chilling_wave?
Size 2,000, seed 78955152: that is the procedural map chilling_wave runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on chilling_wave?
Nothing in the name of chilling_wave states a gather rate. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.
Player counts
What is the population on chilling_wave at the moment?
0 of 50 slots are filled on chilling_wave right now. Averaged out across the past week, the count is 0 players.
Where does chilling_wave sit in the rankings?
Ranked #15,327 on seven-day player hours, chilling_wave is in the top 69% of all ranked servers.
Wipe timing
What is the wipe schedule on chilling_wave?
To tell its rhythm, more of chilling_wave's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 55 days 15 hours ago, its current world was made.
Joining the server
How do I join chilling_wave?
Console route: F1 in Rust, then client.connect 185.250.36.125:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmvanilla,cs162929,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.