Rust Player Stats
Live UTC 68,833 playing

Offline 185.30.229.67:28015 checked 23d ago

TEST

moddedoxide
Players now1
Slots10
Full10%
7-day average0peak –
Rank#13,191top 58%
Last wipe23d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now1
10% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 58%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct7 Oct11 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 12:14 UTC24d ago 2 – running 0
Sat 3 Oct, 17:41 UTC24d ago 2 – 0.8 days 1
Fri 2 Oct, 15:15 UTC25d ago 2 – 1.1 days 0
Tue 29 Sep, 17:13 UTC28d ago 2 held half 2.9 days 0
Fri 25 Sep, 23:03 UTC32d ago 2 held half 3.8 days 0
Mon 14 Sep, 18:55 UTC43d ago 2 held half 11.2 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is TEST online, and how reliable is it?

Offline right now, with a last sighting 23 days 21 hours ago: TEST. The last 7 full days put it at 0 of 168 hours up, 0% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is TEST on?

On Windows, TEST runs Rust network protocol 2634 and build 166586. To get in, your game needs the same protocol; Steam handles the update.

Where is TEST located?

No region is published by TEST. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 185.30.229.67:28015 is the address.

Tags

What do the server tags on TEST mean?

gmprimitive (Game mode): Bows, spears and melee only: the primitive ruleset; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): To join, your game has to run protocol 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags TEST publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include TEST?

You will find TEST on the following Rust Player Stats lists: Modded Rust servers, live and Primitive Rust servers, live. These filters on the server list bring it up: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on TEST?

A procedural map, generated by the game, is what TEST runs.

What are the rules and settings on TEST?

Nothing in the name of TEST states a gather rate. Groups top out at 8 players, the default for the game. primitive, bows, spears and melee, with no guns. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC.

Player counts

What is the population on TEST at the moment?

Last seen 23 days 21 hours ago, TEST is offline right now.

Where does TEST sit in the rankings?

The last seven days put TEST at #13,191 on player hours: top 58% of all ranked servers.

Wipe days

What is the wipe schedule on TEST?

No next wipe can be predicted for TEST, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 23 days 23 hours ago, its current world was made.

What does wipe day look like on TEST?

2 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

How to join

How do I join TEST?

In the Rust console (F1) type client.connect 185.30.229.67:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmprimitive,cs166586,ts8,^o^z

Game

gmprimitive
Game mode Bows, spears and melee only: the primitive ruleset.
mp10
Max players The cap is 10 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol To join, your game has to run protocol 2634.
cs166586
Build It runs game build 166586.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.