Online 185.36.205.6:28065 checked 6m ago
[EU][PVE] Get Tae Rust
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is [EU][PVE] Get Tae Rust online, and how reliable is it?
Online now, [EU][PVE] Get Tae Rust is up. About 5 days 6 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 168 of 168 hours up, 100% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.
Does [EU][PVE] Get Tae Rust run smoothly?
The last 48 hours average out at 30 server fps; it never dropped below 30. Buildings, deployables and everything else in the world pushed the entity count to 67,764. The memory ceiling was 3,358 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is [EU][PVE] Get Tae Rust on?
Rust network protocol 2633 and build 162929 on Windows: that is the setup at [EU][PVE] Get Tae Rust. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is [EU][PVE] Get Tae Rust located?
The name of [EU][PVE] Get Tae Rust points to Europe, though it publishes no region tag. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 185.36.205.6:28065 is the address.
Lists and filters
What do the server tags on [EU][PVE] Get Tae Rust mean?
The game's server browser reads these tags from [EU][PVE] Get Tae Rust: gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The default 8 per team applies here; v2633 (Protocol): To join, your game has to run protocol 2633; cs162929 (Build): The game build here is 162929; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^p (PvE): No player fights: the world is the danger; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon; ^q (Premium): Join only with Rust's premium status. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include [EU][PVE] Get Tae Rust?
The Rust Player Stats lists that include [EU][PVE] Get Tae Rust are: EU Rust servers, live, Modded Rust servers, live and Best Rust PvE servers (2026). Under the server list's filters it appears in: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
Which map is running on [EU][PVE] Get Tae Rust?
The procedural map on [EU][PVE] Get Tae Rust is size 3,500, generated by the game from seed 1. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on [EU][PVE] Get Tae Rust?
The name of [EU][PVE] Get Tae Rust does not say what the gather rate is. Groups top out at 8 players, the default for the game. pve, no player-versus-player fighting. The server browser files it under Modded: plugins or settings change the game. Carbon plugins are running. Join only with Rust's premium status. VAC is on, so Valve's anti-cheat is watching.
Population
How full is [EU][PVE] Get Tae Rust right now?
0 of 100 slots are filled on [EU][PVE] Get Tae Rust right now. Averaged out across the past week, the count is 0 players.
Where does [EU][PVE] Get Tae Rust sit in the rankings?
Player hours over seven days place [EU][PVE] Get Tae Rust at #15,423, among the top 69% of ranked servers.
Wipe days
What is the wipe schedule on [EU][PVE] Get Tae Rust?
The record holds too few of [EU][PVE] Get Tae Rust's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 54 days 8 hours ago is when its current world was made.
How to join
How do I join [EU][PVE] Get Tae Rust?
Press F1 in Rust, bring up the console and enter client.connect 185.36.205.6:28065. The Launch Rust button here does the same, opening Rust via Steam and connecting you. Join only with Rust's premium status.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs162929,^q,ts8
Game
gmrust
mp100
ts8
v2633
cs162929
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
^q
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
