Rust Player Stats
Live UTC 33,332 playing

Offline 186.208.152.67:28015 checked 14d ago

test - Procedural

moddedoxide
Players now1
Slots2
Full50%
7-day average0peak –
Rank#13,860top 64%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 2 slots
Players now1
50% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 64%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is test - Procedural online, and how reliable is it?

Offline right now, with a last sighting 14 days 9 hours ago: test - Procedural. 0 of 168 hours were up over the last 7 full days, 0% of the time. On 14 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is test - Procedural on?

Rust network protocol 2634 and build 167781 on Windows: that is the setup at test - Procedural. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is test - Procedural located?

Nothing on test - Procedural states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 186.208.152.67:28015.

Tags

What do the server tags on test - Procedural mean?

gmrust (Game mode): Rust survival as standard; mp2 (Max players): The cap is 2 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags test - Procedural publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include test - Procedural?

The Rust Player Stats lists that include test - Procedural are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on test - Procedural?

A procedural map, generated by the game, is what test - Procedural runs.

What are the rules and settings on test - Procedural?

No gather rate appears in the name of test - Procedural. Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Anti-cheat is off: VAC.

Live counts

What is the population on test - Procedural at the moment?

The board shows test - Procedural offline, last seen 14 days 9 hours ago.

Where does test - Procedural sit in the rankings?

Player hours over seven days place test - Procedural at #13,860, among the top 64% of ranked servers.

Wipe schedule

What is the wipe schedule on test - Procedural?

To tell its rhythm, more of test - Procedural's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 14 days 12 hours ago is when its current world was made.

Joining the server

How do I join test - Procedural?

Console route: F1 in Rust, then client.connect 186.208.152.67:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp2
Max players The cap is 2 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.