Rust Player Stats
Live UTC 65,323 playing

Offline 188.194.48.109:28015 checked 3d ago

[DEV] Blackout Monument Event Testserver

moddedcarbon
Players now0
Slots10
Full0%
7-day average0peak 1
Rank#11,905top 54%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
Standingtop 54%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [DEV] Blackout Monument Event Testserver online, and how reliable is it?

Down at the moment, [DEV] Blackout Monument Event Testserver was last seen 3 days 21 hours ago. The last 7 full days put it at 31 of 168 hours up, 18% uptime. On 20 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is [DEV] Blackout Monument Event Testserver on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at [DEV] Blackout Monument Event Testserver. Steam updates your game for you, but the protocol has to match to join.

Where is [DEV] Blackout Monument Event Testserver located?

Nothing on [DEV] Blackout Monument Event Testserver states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 188.194.48.109:28015.

Tags

What do the server tags on [DEV] Blackout Monument Event Testserver mean?

gmrust (Game mode): Rust survival as standard; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags [DEV] Blackout Monument Event Testserver publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include [DEV] Blackout Monument Event Testserver?

These Rust Player Stats lists take [DEV] Blackout Monument Event Testserver: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which map is running on [DEV] Blackout Monument Event Testserver?

The game generates the procedural map on [DEV] Blackout Monument Event Testserver.

What are the rules and settings on [DEV] Blackout Monument Event Testserver?

No gather rate appears in the name of [DEV] Blackout Monument Event Testserver. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Carbon. VAC is off, so Valve's anti-cheat is not watching.

Live counts

What is the population on [DEV] Blackout Monument Event Testserver at the moment?

The board shows [DEV] Blackout Monument Event Testserver offline, last seen 3 days 21 hours ago. Seven days back gives an average of 0 players and a peak of 1.

Where does [DEV] Blackout Monument Event Testserver sit in the rankings?

Ranked #11,905 on seven-day player hours, [DEV] Blackout Monument Event Testserver is in the top 54% of all ranked servers.

Wipe schedule

What is the wipe schedule on [DEV] Blackout Monument Event Testserver?

To tell its rhythm, more of [DEV] Blackout Monument Event Testserver's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 8 days 13 hours ago, its current world was made.

Connect

How do I join [DEV] Blackout Monument Event Testserver?

Press F1 in Rust, bring up the console and enter client.connect 188.194.48.109:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival as standard.
mp10
Max players The cap is 10 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.