Rust Player Stats
Live UTC 81,821 playing

Offline 188.255.115.127:29115 checked 11d ago

ServerControl isolated validation

moddedcarbon
Players now0
Slots1
Full0%
7-day average0peak –
Rank#15,317top 70%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 1 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is ServerControl isolated validation online, and how reliable is it?

Offline right now, with a last sighting 11 days 6 hours ago: ServerControl isolated validation. 0% of the time over the last 7 full days, which is 0 of 168 hours up. The first record Rust Player Stats has of it is 18 October 2026.

Which Rust version is ServerControl isolated validation on?

Windows carries Rust network protocol 2634 and build 167781 at ServerControl isolated validation. Steam updates your game for you, but the protocol has to match to join.

Where is ServerControl isolated validation located?

Nothing on ServerControl isolated validation states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 188.255.115.127:29115.

Tags

What do the server tags on ServerControl isolated validation mean?

The game's server browser reads these tags from ServerControl isolated validation: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include ServerControl isolated validation?

These Rust Player Stats lists take ServerControl isolated validation: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which map is running on ServerControl isolated validation?

A procedural map, generated by the game, is what ServerControl isolated validation runs.

What are the rules and settings on ServerControl isolated validation?

No gather rate appears in the name of ServerControl isolated validation. The cap is 8 players per group, the game's default. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Carbon plugins are running. Anti-cheat is on: VAC.

Population

What is the population on ServerControl isolated validation at the moment?

Down at the moment, ServerControl isolated validation was last seen 11 days 6 hours ago.

Where does ServerControl isolated validation sit in the rankings?

Player hours over seven days place ServerControl isolated validation at #15,317, among the top 70% of ranked servers.

Wipe schedule

What is the wipe schedule on ServerControl isolated validation?

The record holds too few of ServerControl isolated validation's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 11 days 6 hours ago is when its current world was made.

Connect

How do I join ServerControl isolated validation?

Console route: F1 in Rust, then client.connect 188.255.115.127:29115. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp1
Max players Slot count: 1.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs167781
Build The game build here is 167781.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.