Online 188.36.141.62:28015 checked 13m ago
Test Server 2026
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 10:05 UTC3d ago | 1 | – | running | 0 |
| Sat 24 Oct, 16:34 UTC4d ago | 2 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Test Server 2026 online, and how reliable is it?
Online now, Test Server 2026 is up. About 18 hours ago is when it restarted, judging by its reported uptime. 95 of 96 hours were up over the last 4 full days, 99% of the time. Rust Player Stats logged it for the first time on 24 October 2026.
Does Test Server 2026 run smoothly?
98 server fps on average over 48 hours, and never under 65. Up to 92,731 entities sat in the world, buildings and deployables included. 3,004 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is Test Server 2026 on?
Rust network protocol 2635 and build 168909 on Windows: that is the setup at Test Server 2026. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is Test Server 2026 located?
There is no region published on Test Server 2026. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 188.36.141.62:28015.
Tags
What do the server tags on Test Server 2026 mean?
The game's server browser reads these tags from Test Server 2026: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Test Server 2026?
The Rust Player Stats lists that include Test Server 2026 are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
Which map is running on Test Server 2026?
The procedural map on Test Server 2026 is size 4,000, generated by the game from seed 1779375221. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on Test Server 2026?
The name of Test Server 2026 does not say what the gather rate is. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Population
How full is Test Server 2026 right now?
Out of 10 slots, 0 are taken on Test Server 2026 at this moment. Seven days back gives an average of 0 players and a peak of 2. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 1 players.
Where does Test Server 2026 sit in the rankings?
Player hours over seven days place Test Server 2026 at #6,901, among the top 31% of ranked servers.
Wipe timing
What is the wipe schedule on Test Server 2026?
The rhythm of Test Server 2026's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 3 days 16 hours ago, its current world was made.
What does wipe day look like on Test Server 2026?
2 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe.
Joining the server
How do I join Test Server 2026?
Console route: F1 in Rust, then client.connect 188.36.141.62:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.