Rust Player Stats
Live UTC 73,926 playing

Offline 188.75.159.118:28015 checked 7d ago

Test

moddedoxide
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,452top 69%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctSat 17 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 16:40 UTC7d ago 0 – running 1
Sat 17 Oct, 23:31 UTC11d ago 1 – 3.7 days 0
Fri 16 Oct, 14:37 UTC12d ago 1 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Test online, and how reliable is it?

Test sits offline; 7 days 20 hours ago is when it was last seen. The last 7 full days put it at 0 of 168 hours up, 0% uptime. On 11 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is Test on?

On Windows, Test runs Rust network protocol 2574 and build 111282. To get in, your game needs the same protocol; Steam handles the update.

Where is Test located?

No region comes from Test, and its region code is ger. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 188.75.159.118:28015 is the address.

Tags

What do the server tags on Test mean?

The game's server browser reads these tags from Test: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 slots; v2574 (Protocol): To join, your game has to run protocol 2574; cs111282 (Build): The game build here is 111282; ptrak (Networking): RakNet handles the network here, the game's standard layer; $rger (Region code): The region code reads ger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Test?

These Rust Player Stats lists take Test: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 2 weeks.

Rules and settings

Which map is running on Test?

A procedural map, generated by the game, is what Test runs.

What are the rules and settings on Test?

Nothing in the name of Test states a gather rate. It publishes no limit on groups. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is off, so Valve's anti-cheat is not watching.

Player counts

How full is Test right now?

Last seen 7 days 20 hours ago, Test is offline right now.

Where does Test sit in the rankings?

Player hours over seven days place Test at #15,452, among the top 69% of ranked servers.

Wipe days

What is the wipe schedule on Test?

No next wipe can be predicted for Test, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 7 days 21 hours ago, its current world was made.

What does wipe day look like on Test?

The average busiest point of its recent wipes was 1 players. The crowd reached its peak 0 hours after the latest wipe.

How to join

How do I join Test?

Press F1 in Rust, bring up the console and enter client.connect 188.75.159.118:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$rger,v2574,gmrust,cs111282,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players It holds 100 slots.
v2574
Protocol To join, your game has to run protocol 2574.
cs111282
Build The game build here is 111282.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$rger
Region code The region code reads ger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.