Rust Player Stats
Live UTC 89,289 playing

Offline 188.83.26.58:28015 checked 34d ago

My Rust server | Powered by AMP

moddedoxide
Players now0
Slots20
Full0%
7-day average0peak –
Rank#15,552top 71%
Last wipe36d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 20 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 16:36 UTC36d ago 1 – running 1
Mon 21 Sep, 14:17 UTC37d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is My Rust server | Powered by AMP online, and how reliable is it?

My Rust server | Powered by AMP sits offline; 34 days 21 hours ago is when it was last seen. 0% of the time over the last 7 full days, which is 0 of 168 hours up. The first record Rust Player Stats has of it is 20 September 2026.

Which Rust version is My Rust server | Powered by AMP on?

Linux carries Rust network protocol 2633 and build 165217 at My Rust server | Powered by AMP. To get in, your game needs the same protocol; Steam handles the update.

Where is My Rust server | Powered by AMP located?

Nothing on My Rust server | Powered by AMP states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 188.83.26.58:28015.

Tags

What do the server tags on My Rust server | Powered by AMP mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp20 (Max players): The cap is 20 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2633 (Protocol): To join, your game has to run protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags My Rust server | Powered by AMP publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include My Rust server | Powered by AMP?

The Rust Player Stats lists that include My Rust server | Powered by AMP are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on My Rust server | Powered by AMP?

A procedural map, generated by the game, is what My Rust server | Powered by AMP runs.

What are the rules and settings on My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP does not say what the gather rate is. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is My Rust server | Powered by AMP right now?

Last seen 34 days 21 hours ago, My Rust server | Powered by AMP is offline right now.

Where does My Rust server | Powered by AMP sit in the rankings?

The last seven days put My Rust server | Powered by AMP at #15,552 on player hours: top 71% of all ranked servers.

Wipe timing

What is the wipe schedule on My Rust server | Powered by AMP?

To tell its rhythm, more of My Rust server | Powered by AMP's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 36 days 1 hours ago, its current world was made.

What does wipe day look like on My Rust server | Powered by AMP?

At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 0 hours after the latest wipe.

Connect

How do I join My Rust server | Powered by AMP?

In the Rust console (F1) type client.connect 188.83.26.58:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp20
Max players The cap is 20 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2633
Protocol To join, your game has to run protocol 2633.
cs165217
Build The game build here is 165217.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.